Radix cross Linux

The main Radix cross Linux repository contains the build scripts of packages, which have the most complete and common functionality for desktop machines

452 Commits   2 Branches   1 Tag
Index: Makefile
===================================================================
--- Makefile	(nonexistent)
+++ Makefile	(revision 5)
@@ -0,0 +1,106 @@
+# Makefile for installing Lua
+# See doc/readme.html for installation and customization instructions.
+
+# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
+
+# Your platform. See PLATS for possible values.
+PLAT= guess
+
+# Where to install. The installation starts in the src and doc directories,
+# so take care if INSTALL_TOP is not an absolute path. See the local target.
+# You may want to make INSTALL_LMOD and INSTALL_CMOD consistent with
+# LUA_ROOT, LUA_LDIR, and LUA_CDIR in luaconf.h.
+INSTALL_TOP= /usr
+INSTALL_BIN= $(INSTALL_TOP)/bin
+INSTALL_INC= $(INSTALL_TOP)/include
+INSTALL_LIB= $(INSTALL_TOP)/lib
+INSTALL_MAN= $(INSTALL_TOP)/share/man/man1
+INSTALL_LMOD= $(INSTALL_TOP)/share/lua/$V
+INSTALL_CMOD= $(INSTALL_TOP)/lib/lua/$V
+
+# How to install. If your install program does not support "-p", then
+# you may have to run ranlib on the installed liblua.a.
+INSTALL= install -p
+INSTALL_EXEC= $(INSTALL) -m 0755
+INSTALL_DATA= $(INSTALL) -m 0644
+#
+# If you don't have "install" you can use "cp" instead.
+# INSTALL= cp -p
+# INSTALL_EXEC= $(INSTALL)
+# INSTALL_DATA= $(INSTALL)
+
+# Other utilities.
+MKDIR= mkdir -p
+RM= rm -f
+
+# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
+
+# Convenience platforms targets.
+PLATS= guess aix bsd c89 freebsd generic linux linux-readline macosx mingw posix solaris
+
+# What to install.
+TO_BIN= lua luac
+TO_INC= lua.h luaconf.h lualib.h lauxlib.h lua.hpp
+TO_LIB= liblua.a
+TO_MAN= lua.1 luac.1
+
+# Lua version and release.
+V= 5.4
+R= $V.2
+
+# Targets start here.
+all:	$(PLAT)
+
+$(PLATS) help test clean:
+	@cd src && $(MAKE) $@ V=$(V) R=$(R)
+
+install: dummy
+	cd src && $(MKDIR) $(INSTALL_BIN) $(INSTALL_INC) $(INSTALL_LIB) $(INSTALL_MAN) $(INSTALL_LMOD) $(INSTALL_CMOD)
+	cd src && $(INSTALL_EXEC) $(TO_BIN) $(INSTALL_BIN)
+	cd src && $(INSTALL_DATA) $(TO_INC) $(INSTALL_INC)
+	cd src && $(INSTALL_DATA) $(TO_LIB) $(INSTALL_LIB)
+	cd doc && $(INSTALL_DATA) $(TO_MAN) $(INSTALL_MAN)
+
+uninstall:
+	cd src && cd $(INSTALL_BIN) && $(RM) $(TO_BIN)
+	cd src && cd $(INSTALL_INC) && $(RM) $(TO_INC)
+	cd src && cd $(INSTALL_LIB) && $(RM) $(TO_LIB)
+	cd doc && cd $(INSTALL_MAN) && $(RM) $(TO_MAN)
+
+local:
+	$(MAKE) install INSTALL_TOP=../install
+
+# make may get confused with install/ if it does not support .PHONY.
+dummy:
+
+# Echo config parameters.
+echo:
+	@cd src && $(MAKE) -s echo
+	@echo "PLAT= $(PLAT)"
+	@echo "V= $V"
+	@echo "R= $R"
+	@echo "TO_BIN= $(TO_BIN)"
+	@echo "TO_INC= $(TO_INC)"
+	@echo "TO_LIB= $(TO_LIB)"
+	@echo "TO_MAN= $(TO_MAN)"
+	@echo "INSTALL_TOP= $(INSTALL_TOP)"
+	@echo "INSTALL_BIN= $(INSTALL_BIN)"
+	@echo "INSTALL_INC= $(INSTALL_INC)"
+	@echo "INSTALL_LIB= $(INSTALL_LIB)"
+	@echo "INSTALL_MAN= $(INSTALL_MAN)"
+	@echo "INSTALL_LMOD= $(INSTALL_LMOD)"
+	@echo "INSTALL_CMOD= $(INSTALL_CMOD)"
+	@echo "INSTALL_EXEC= $(INSTALL_EXEC)"
+	@echo "INSTALL_DATA= $(INSTALL_DATA)"
+
+# Echo pkg-config data.
+pc:
+	@echo "version=$R"
+	@echo "prefix=$(INSTALL_TOP)"
+	@echo "libdir=$(INSTALL_LIB)"
+	@echo "includedir=$(INSTALL_INC)"
+
+# Targets that do not create files (not all makes understand .PHONY).
+.PHONY: all $(PLATS) help test clean install uninstall local dummy echo pc
+
+# (end of Makefile)
Index: lua.pc
===================================================================
--- lua.pc	(nonexistent)
+++ lua.pc	(revision 5)
@@ -0,0 +1,20 @@
+V=5.4
+R=5.4.2
+
+prefix=/usr
+INSTALL_BIN=${prefix}/bin
+INSTALL_INC=${prefix}/include
+INSTALL_LIB=${prefix}/lib
+INSTALL_MAN=${prefix}/share/man/man1
+INSTALL_LMOD=${prefix}/share/lua/${V}
+INSTALL_CMOD=${prefix}/lib/lua/${V}
+exec_prefix=${prefix}
+libdir=${exec_prefix}/lib
+includedir=${prefix}/include
+
+Name: Lua
+Description: An Extensible Extension Language
+Version: ${R}
+Requires:
+Libs: -L${libdir} -llua -lm
+Cflags: -I${includedir}
Index: src/Makefile
===================================================================
--- src/Makefile	(nonexistent)
+++ src/Makefile	(revision 5)
@@ -0,0 +1,239 @@
+# Makefile for building Lua
+# See ../doc/readme.html for installation and customization instructions.
+
+# == CHANGE THE SETTINGS BELOW TO SUIT YOUR ENVIRONMENT =======================
+
+# Your platform. See PLATS for possible values.
+PLAT= guess
+
+CC ?= gcc
+CFLAGS += -std=gnu99 -O2 -Wall -Wextra -DLUA_COMPAT_5_3 $(SYSCFLAGS) $(MYCFLAGS)
+LDFLAGS += -std=gnu99 $(SYSLDFLAGS) $(MYLDFLAGS)
+LIBS= -lm $(SYSLIBS) $(MYLIBS)
+
+AR= ar rcu
+RANLIB= ranlib
+RM= rm -f
+UNAME= uname
+
+SYSCFLAGS=
+SYSLDFLAGS=
+SYSLIBS=
+
+MYCFLAGS=
+MYLDFLAGS=
+MYLIBS=
+MYOBJS=
+
+# Special flags for compiler modules; -Os reduces code size.
+CMCFLAGS= 
+
+# == END OF USER SETTINGS -- NO NEED TO CHANGE ANYTHING BELOW THIS LINE =======
+
+PLATS= guess aix bsd c89 freebsd generic linux linux-readline macosx mingw posix solaris
+
+LUA_A=	liblua.a
+LUA_SO = liblua.so
+CORE_O=	lapi.o lcode.o lctype.o ldebug.o ldo.o ldump.o lfunc.o lgc.o llex.o lmem.o lobject.o lopcodes.o lparser.o lstate.o lstring.o ltable.o ltm.o lundump.o lvm.o lzio.o
+CORE_PIC_O = lapi.pic.o lcode.pic.o lctype.pic.o ldebug.pic.o ldo.pic.o ldump.pic.o lfunc.pic.o lgc.pic.o llex.pic.o \
+             lmem.pic.o lobject.pic.o lopcodes.pic.o lparser.pic.o lstate.pic.o lstring.pic.o ltable.pic.o ltm.pic.o \
+             lundump.pic.o lvm.pic.o lzio.pic.o
+LIB_O=	lauxlib.o lbaselib.o lcorolib.o ldblib.o liolib.o lmathlib.o loadlib.o loslib.o lstrlib.o ltablib.o lutf8lib.o linit.o
+LIB_PIC_O = lauxlib.pic.o lbaselib.pic.o lcorolib.pic.o ldblib.pic.o liolib.pic.o lmathlib.pic.o loadlib.pic.o \
+            loslib.pic.o lstrlib.pic.o ltablib.pic.o lutf8lib.pic.o linit.pic.o
+BASE_O= $(CORE_O) $(LIB_O) $(MYOBJS)
+BASE_PIC_O = $(CORE_PIC_O) $(LIB_PIC_O) $(MYOBJS)
+
+LUA_T=	lua
+LUA_O=	lua.o
+LUA_PIC_O = lua.pic.o
+
+LUAC_T=	luac
+LUAC_O=	luac.o
+LUAC_PIC_O = luac.pic.o
+
+ALL_O= $(BASE_O) $(LUA_O) $(LUAC_O)
+ALL_PIC_O = $(BASE_PIC_O) $(LUA_PIC_O) $(LUAC_PIC_O)
+ALL_T= $(LUA_A) $(LUA_T) $(LUAC_T) $(LUA_SO)
+ALL_A= $(LUA_A)
+
+# Targets start here.
+default: $(PLAT)
+
+all:	$(ALL_T)
+
+%.o:	%.c
+	$(CC) $(CFLAGS) -c -o $@ $<
+
+%.pic.o: %.c
+	$(CC) $(CFLAGS) -fPIC -c -o $@ $<
+
+a:	$(ALL_A)
+
+$(LUA_A): $(BASE_O)
+	$(AR) $@ $(BASE_O)
+	$(RANLIB) $@
+
+$(LUA_T): $(LUA_O) $(LUA_A)
+	$(CC) $(LDFLAGS) -o $@ $(LUA_O) $(LUA_A) $(LIBS)
+
+$(LUA_SO): $(CORE_PIC_O) $(LIB_PIC_O)
+	$(CC) $(LDFLAGS) -shared -ldl -Wl,-soname,$(LUA_SO).$(shell echo $(V) | cut -f 1 -d '.') -o $@.$(R) $? -lm $(MYLDFLAGS)
+	ln -sf $(LUA_SO).$(R) $(LUA_SO).$(shell echo $(V) | cut -f 1 -d '.')
+	ln -sf $(LUA_SO).$(R) $(LUA_SO)
+
+$(LUAC_T): $(LUAC_O) $(LUA_A)
+	$(CC) $(LDFLAGS) -o $@ $(LUAC_O) $(LUA_A) $(LIBS)
+
+test:
+	./lua -v
+
+clean:
+	$(RM) $(ALL_T) $(ALL_O) $(ALL_PIC_O)
+
+depend:
+	@$(CC) $(CFLAGS) -MM l*.c
+
+echo:
+	@echo "PLAT= $(PLAT)"
+	@echo "CC= $(CC)"
+	@echo "CFLAGS= $(CFLAGS)"
+	@echo "LDFLAGS= $(SYSLDFLAGS)"
+	@echo "LIBS= $(LIBS)"
+	@echo "AR= $(AR)"
+	@echo "RANLIB= $(RANLIB)"
+	@echo "RM= $(RM)"
+	@echo "UNAME= $(UNAME)"
+
+# Convenience targets for popular platforms.
+ALL= all
+
+help:
+	@echo "Do 'make PLATFORM' where PLATFORM is one of these:"
+	@echo "   $(PLATS)"
+	@echo "See doc/readme.html for complete instructions."
+
+guess:
+	@echo Guessing `$(UNAME)`
+	@$(MAKE) `$(UNAME)`
+
+AIX aix:
+	$(MAKE) $(ALL) CC="xlc" CFLAGS="-O2 -DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-ldl" SYSLDFLAGS="-brtl -bexpall"
+
+bsd:
+	$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN" SYSLIBS="-Wl,-E"
+
+c89:
+	$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_C89" CC="gcc -std=c89"
+	@echo ''
+	@echo '*** C89 does not guarantee 64-bit integers for Lua.'
+	@echo ''
+
+FreeBSD NetBSD OpenBSD freebsd:
+	$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE -I/usr/include/edit" SYSLIBS="-Wl,-E -ledit" CC="cc"
+
+generic: $(ALL)
+
+Linux linux:	linux-noreadline
+
+linux-noreadline:
+	$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX" SYSLIBS="-Wl,-E -ldl"
+
+linux-readline:
+	$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_LINUX -DLUA_USE_READLINE" SYSLIBS="-Wl,-E -ldl -lreadline"
+
+Darwin macos macosx:
+	$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_MACOSX -DLUA_USE_READLINE" SYSLIBS="-lreadline"
+
+mingw:
+	$(MAKE) "LUA_A=lua54.dll" "LUA_T=lua.exe" \
+	"AR=$(CC) -shared -o" "RANLIB=strip --strip-unneeded" \
+	"SYSCFLAGS=-DLUA_BUILD_AS_DLL" "SYSLIBS=" "SYSLDFLAGS=-s" lua.exe
+	$(MAKE) "LUAC_T=luac.exe" luac.exe
+
+posix:
+	$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX"
+
+SunOS solaris:
+	$(MAKE) $(ALL) SYSCFLAGS="-DLUA_USE_POSIX -DLUA_USE_DLOPEN -D_REENTRANT" SYSLIBS="-ldl"
+
+# Targets that do not create files (not all makes understand .PHONY).
+.PHONY: all $(PLATS) help test clean default o a depend echo
+
+# Compiler modules may use special flags.
+llex.o:
+	$(CC) $(CFLAGS) $(CMCFLAGS) -c llex.c
+
+lparser.o:
+	$(CC) $(CFLAGS) $(CMCFLAGS) -c lparser.c
+
+lcode.o:
+	$(CC) $(CFLAGS) $(CMCFLAGS) -c lcode.c
+
+# DO NOT DELETE
+
+lapi.o: lapi.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
+ lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lstring.h \
+ ltable.h lundump.h lvm.h
+lauxlib.o: lauxlib.c lprefix.h lua.h luaconf.h lauxlib.h
+lbaselib.o: lbaselib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lcode.o: lcode.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
+ llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
+ ldo.h lgc.h lstring.h ltable.h lvm.h
+lcorolib.o: lcorolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lctype.o: lctype.c lprefix.h lctype.h lua.h luaconf.h llimits.h
+ldblib.o: ldblib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+ldebug.o: ldebug.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
+ lobject.h ltm.h lzio.h lmem.h lcode.h llex.h lopcodes.h lparser.h \
+ ldebug.h ldo.h lfunc.h lstring.h lgc.h ltable.h lvm.h
+ldo.o: ldo.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
+ lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h lopcodes.h \
+ lparser.h lstring.h ltable.h lundump.h lvm.h
+ldump.o: ldump.c lprefix.h lua.h luaconf.h lobject.h llimits.h lstate.h \
+ ltm.h lzio.h lmem.h lundump.h
+lfunc.o: lfunc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
+ llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h
+lgc.o: lgc.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
+ llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lstring.h ltable.h
+linit.o: linit.c lprefix.h lua.h luaconf.h lualib.h lauxlib.h
+liolib.o: liolib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+llex.o: llex.c lprefix.h lua.h luaconf.h lctype.h llimits.h ldebug.h \
+ lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lgc.h llex.h lparser.h \
+ lstring.h ltable.h
+lmathlib.o: lmathlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lmem.o: lmem.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
+ llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h
+loadlib.o: loadlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lobject.o: lobject.c lprefix.h lua.h luaconf.h lctype.h llimits.h \
+ ldebug.h lstate.h lobject.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h \
+ lvm.h
+lopcodes.o: lopcodes.c lprefix.h lopcodes.h llimits.h lua.h luaconf.h
+loslib.o: loslib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lparser.o: lparser.c lprefix.h lua.h luaconf.h lcode.h llex.h lobject.h \
+ llimits.h lzio.h lmem.h lopcodes.h lparser.h ldebug.h lstate.h ltm.h \
+ ldo.h lfunc.h lstring.h lgc.h ltable.h
+lstate.o: lstate.c lprefix.h lua.h luaconf.h lapi.h llimits.h lstate.h \
+ lobject.h ltm.h lzio.h lmem.h ldebug.h ldo.h lfunc.h lgc.h llex.h \
+ lstring.h ltable.h
+lstring.o: lstring.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
+ lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lstring.h lgc.h
+lstrlib.o: lstrlib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+ltable.o: ltable.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
+ llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
+ltablib.o: ltablib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+ltm.o: ltm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
+ llimits.h ltm.h lzio.h lmem.h ldo.h lgc.h lstring.h ltable.h lvm.h
+lua.o: lua.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+luac.o: luac.c lprefix.h lua.h luaconf.h lauxlib.h ldebug.h lstate.h \
+ lobject.h llimits.h ltm.h lzio.h lmem.h lopcodes.h lopnames.h lundump.h
+lundump.o: lundump.c lprefix.h lua.h luaconf.h ldebug.h lstate.h \
+ lobject.h llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lstring.h lgc.h \
+ lundump.h
+lutf8lib.o: lutf8lib.c lprefix.h lua.h luaconf.h lauxlib.h lualib.h
+lvm.o: lvm.c lprefix.h lua.h luaconf.h ldebug.h lstate.h lobject.h \
+ llimits.h ltm.h lzio.h lmem.h ldo.h lfunc.h lgc.h lopcodes.h lstring.h \
+ ltable.h lvm.h ljumptab.h
+lzio.o: lzio.c lprefix.h lua.h luaconf.h llimits.h lmem.h lstate.h \
+ lobject.h ltm.h lzio.h
+
+# (end of Makefile)
Index: src/luaconf.h
===================================================================
--- src/luaconf.h	(nonexistent)
+++ src/luaconf.h	(revision 5)
@@ -0,0 +1,761 @@
+/*
+** $Id: luaconf.h $
+** Configuration file for Lua
+** See Copyright Notice in lua.h
+*/
+
+
+#ifndef luaconf_h
+#define luaconf_h
+
+#include <limits.h>
+#include <stddef.h>
+
+
+/*
+** ===================================================================
+** General Configuration File for Lua
+**
+** Some definitions here can be changed externally, through the
+** compiler (e.g., with '-D' options). Those are protected by
+** '#if !defined' guards. However, several other definitions should
+** be changed directly here, either because they affect the Lua
+** ABI (by making the changes here, you ensure that all software
+** connected to Lua, such as C libraries, will be compiled with the
+** same configuration); or because they are seldom changed.
+**
+** Search for "@@" to find all configurable definitions.
+** ===================================================================
+*/
+
+
+/*
+** {====================================================================
+** System Configuration: macros to adapt (if needed) Lua to some
+** particular platform, for instance restricting it to C89.
+** =====================================================================
+*/
+
+/*
+@@ LUA_USE_C89 controls the use of non-ISO-C89 features.
+** Define it if you want Lua to avoid the use of a few C99 features
+** or Windows-specific features on Windows.
+*/
+/* #define LUA_USE_C89 */
+
+
+/*
+** By default, Lua on Windows use (some) specific Windows features
+*/
+#if !defined(LUA_USE_C89) && defined(_WIN32) && !defined(_WIN32_WCE)
+#define LUA_USE_WINDOWS  /* enable goodies for regular Windows */
+#endif
+
+
+#if defined(LUA_USE_WINDOWS)
+#define LUA_DL_DLL	/* enable support for DLL */
+#define LUA_USE_C89	/* broadly, Windows is C89 */
+#endif
+
+
+#if defined(LUA_USE_LINUX)
+#define LUA_USE_POSIX
+#define LUA_USE_DLOPEN		/* needs an extra library: -ldl */
+#endif
+
+
+#if defined(LUA_USE_MACOSX)
+#define LUA_USE_POSIX
+#define LUA_USE_DLOPEN		/* MacOS does not need -ldl */
+#endif
+
+
+/*
+@@ LUAI_IS32INT is true iff 'int' has (at least) 32 bits.
+*/
+#define LUAI_IS32INT	((UINT_MAX >> 30) >= 3)
+
+/* }================================================================== */
+
+
+
+/*
+** {==================================================================
+** Configuration for Number types.
+** ===================================================================
+*/
+
+/*
+@@ LUA_32BITS enables Lua with 32-bit integers and 32-bit floats.
+*/
+/* #define LUA_32BITS */
+
+
+/*
+@@ LUA_C89_NUMBERS ensures that Lua uses the largest types available for
+** C89 ('long' and 'double'); Windows always has '__int64', so it does
+** not need to use this case.
+*/
+#if defined(LUA_USE_C89) && !defined(LUA_USE_WINDOWS)
+#define LUA_C89_NUMBERS
+#endif
+
+
+/*
+@@ LUA_INT_TYPE defines the type for Lua integers.
+@@ LUA_FLOAT_TYPE defines the type for Lua floats.
+** Lua should work fine with any mix of these options supported
+** by your C compiler. The usual configurations are 64-bit integers
+** and 'double' (the default), 32-bit integers and 'float' (for
+** restricted platforms), and 'long'/'double' (for C compilers not
+** compliant with C99, which may not have support for 'long long').
+*/
+
+/* predefined options for LUA_INT_TYPE */
+#define LUA_INT_INT		1
+#define LUA_INT_LONG		2
+#define LUA_INT_LONGLONG	3
+
+/* predefined options for LUA_FLOAT_TYPE */
+#define LUA_FLOAT_FLOAT		1
+#define LUA_FLOAT_DOUBLE	2
+#define LUA_FLOAT_LONGDOUBLE	3
+
+#if defined(LUA_32BITS)		/* { */
+/*
+** 32-bit integers and 'float'
+*/
+#if LUAI_IS32INT  /* use 'int' if big enough */
+#define LUA_INT_TYPE	LUA_INT_INT
+#else  /* otherwise use 'long' */
+#define LUA_INT_TYPE	LUA_INT_LONG
+#endif
+#define LUA_FLOAT_TYPE	LUA_FLOAT_FLOAT
+
+#elif defined(LUA_C89_NUMBERS)	/* }{ */
+/*
+** largest types available for C89 ('long' and 'double')
+*/
+#define LUA_INT_TYPE	LUA_INT_LONG
+#define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE
+
+#endif				/* } */
+
+
+/*
+** default configuration for 64-bit Lua ('long long' and 'double')
+*/
+#if !defined(LUA_INT_TYPE)
+#define LUA_INT_TYPE	LUA_INT_LONGLONG
+#endif
+
+#if !defined(LUA_FLOAT_TYPE)
+#define LUA_FLOAT_TYPE	LUA_FLOAT_DOUBLE
+#endif
+
+/* }================================================================== */
+
+
+
+/*
+** {==================================================================
+** Configuration for Paths.
+** ===================================================================
+*/
+
+/*
+** LUA_PATH_SEP is the character that separates templates in a path.
+** LUA_PATH_MARK is the string that marks the substitution points in a
+** template.
+** LUA_EXEC_DIR in a Windows path is replaced by the executable's
+** directory.
+*/
+#define LUA_PATH_SEP            ";"
+#define LUA_PATH_MARK           "?"
+#define LUA_EXEC_DIR            "!"
+
+
+/*
+@@ LUA_PATH_DEFAULT is the default path that Lua uses to look for
+** Lua libraries.
+@@ LUA_CPATH_DEFAULT is the default path that Lua uses to look for
+** C libraries.
+** CHANGE them if your machine has a non-conventional directory
+** hierarchy or if you want to install your libraries in
+** non-conventional directories.
+*/
+
+#define LUA_VDIR	LUA_VERSION_MAJOR "." LUA_VERSION_MINOR
+#if defined(_WIN32)	/* { */
+/*
+** In Windows, any exclamation mark ('!') in the path is replaced by the
+** path of the directory of the executable file of the current process.
+*/
+#define LUA_LDIR	"!\\lua\\"
+#define LUA_CDIR	"!\\"
+#define LUA_SHRDIR	"!\\..\\share\\lua\\" LUA_VDIR "\\"
+
+#if !defined(LUA_PATH_DEFAULT)
+#define LUA_PATH_DEFAULT  \
+		LUA_LDIR"?.lua;"  LUA_LDIR"?\\init.lua;" \
+		LUA_CDIR"?.lua;"  LUA_CDIR"?\\init.lua;" \
+		LUA_SHRDIR"?.lua;" LUA_SHRDIR"?\\init.lua;" \
+		".\\?.lua;" ".\\?\\init.lua"
+#endif
+
+#if !defined(LUA_CPATH_DEFAULT)
+#define LUA_CPATH_DEFAULT \
+		LUA_CDIR"?.dll;" \
+		LUA_CDIR"..\\lib\\lua\\" LUA_VDIR "\\?.dll;" \
+		LUA_CDIR"loadall.dll;" ".\\?.dll"
+#endif
+
+#else			/* }{ */
+
+#define LUA_ROOT	"/usr/"
+#define LUA_LDIR	LUA_ROOT "share/lua/" LUA_VDIR "/"
+#define LUA_CDIR	LUA_ROOT "lib/lua/" LUA_VDIR "/"
+
+#if !defined(LUA_PATH_DEFAULT)
+#define LUA_PATH_DEFAULT  \
+		LUA_LDIR"?.lua;"  LUA_LDIR"?/init.lua;" \
+		LUA_CDIR"?.lua;"  LUA_CDIR"?/init.lua;" \
+		"./?.lua;" "./?/init.lua"
+#endif
+
+#if !defined(LUA_CPATH_DEFAULT)
+#define LUA_CPATH_DEFAULT \
+		LUA_CDIR"?.so;" LUA_CDIR"loadall.so;" "./?.so"
+#endif
+
+#endif			/* } */
+
+
+/*
+@@ LUA_DIRSEP is the directory separator (for submodules).
+** CHANGE it if your machine does not use "/" as the directory separator
+** and is not Windows. (On Windows Lua automatically uses "\".)
+*/
+#if !defined(LUA_DIRSEP)
+
+#if defined(_WIN32)
+#define LUA_DIRSEP	"\\"
+#else
+#define LUA_DIRSEP	"/"
+#endif
+
+#endif
+
+/* }================================================================== */
+
+
+/*
+** {==================================================================
+** Marks for exported symbols in the C code
+** ===================================================================
+*/
+
+/*
+@@ LUA_API is a mark for all core API functions.
+@@ LUALIB_API is a mark for all auxiliary library functions.
+@@ LUAMOD_API is a mark for all standard library opening functions.
+** CHANGE them if you need to define those functions in some special way.
+** For instance, if you want to create one Windows DLL with the core and
+** the libraries, you may want to use the following definition (define
+** LUA_BUILD_AS_DLL to get it).
+*/
+#if defined(LUA_BUILD_AS_DLL)	/* { */
+
+#if defined(LUA_CORE) || defined(LUA_LIB)	/* { */
+#define LUA_API __declspec(dllexport)
+#else						/* }{ */
+#define LUA_API __declspec(dllimport)
+#endif						/* } */
+
+#else				/* }{ */
+
+#define LUA_API		extern
+
+#endif				/* } */
+
+
+/*
+** More often than not the libs go together with the core.
+*/
+#define LUALIB_API	LUA_API
+#define LUAMOD_API	LUA_API
+
+
+/*
+@@ LUAI_FUNC is a mark for all extern functions that are not to be
+** exported to outside modules.
+@@ LUAI_DDEF and LUAI_DDEC are marks for all extern (const) variables,
+** none of which to be exported to outside modules (LUAI_DDEF for
+** definitions and LUAI_DDEC for declarations).
+** CHANGE them if you need to mark them in some special way. Elf/gcc
+** (versions 3.2 and later) mark them as "hidden" to optimize access
+** when Lua is compiled as a shared library. Not all elf targets support
+** this attribute. Unfortunately, gcc does not offer a way to check
+** whether the target offers that support, and those without support
+** give a warning about it. To avoid these warnings, change to the
+** default definition.
+*/
+#if defined(__GNUC__) && ((__GNUC__*100 + __GNUC_MINOR__) >= 302) && \
+    defined(__ELF__)		/* { */
+#define LUAI_FUNC	__attribute__((visibility("internal"))) extern
+#else				/* }{ */
+#define LUAI_FUNC	extern
+#endif				/* } */
+
+#define LUAI_DDEC(dec)	LUAI_FUNC dec
+#define LUAI_DDEF	/* empty */
+
+/* }================================================================== */
+
+
+/*
+** {==================================================================
+** Compatibility with previous versions
+** ===================================================================
+*/
+
+/*
+@@ LUA_COMPAT_5_3 controls other macros for compatibility with Lua 5.3.
+** You can define it to get all options, or change specific options
+** to fit your specific needs.
+*/
+#if defined(LUA_COMPAT_5_3)	/* { */
+
+/*
+@@ LUA_COMPAT_MATHLIB controls the presence of several deprecated
+** functions in the mathematical library.
+** (These functions were already officially removed in 5.3;
+** nevertheless they are still available here.)
+*/
+#define LUA_COMPAT_MATHLIB
+
+/*
+@@ LUA_COMPAT_APIINTCASTS controls the presence of macros for
+** manipulating other integer types (lua_pushunsigned, lua_tounsigned,
+** luaL_checkint, luaL_checklong, etc.)
+** (These macros were also officially removed in 5.3, but they are still
+** available here.)
+*/
+#define LUA_COMPAT_APIINTCASTS
+
+
+/*
+@@ LUA_COMPAT_LT_LE controls the emulation of the '__le' metamethod
+** using '__lt'.
+*/
+#define LUA_COMPAT_LT_LE
+
+
+/*
+@@ The following macros supply trivial compatibility for some
+** changes in the API. The macros themselves document how to
+** change your code to avoid using them.
+** (Once more, these macros were officially removed in 5.3, but they are
+** still available here.)
+*/
+#define lua_strlen(L,i)		lua_rawlen(L, (i))
+
+#define lua_objlen(L,i)		lua_rawlen(L, (i))
+
+#define lua_equal(L,idx1,idx2)		lua_compare(L,(idx1),(idx2),LUA_OPEQ)
+#define lua_lessthan(L,idx1,idx2)	lua_compare(L,(idx1),(idx2),LUA_OPLT)
+
+#endif				/* } */
+
+/* }================================================================== */
+
+
+
+/*
+** {==================================================================
+** Configuration for Numbers.
+** Change these definitions if no predefined LUA_FLOAT_* / LUA_INT_*
+** satisfy your needs.
+** ===================================================================
+*/
+
+/*
+@@ LUA_NUMBER is the floating-point type used by Lua.
+@@ LUAI_UACNUMBER is the result of a 'default argument promotion'
+@@ over a floating number.
+@@ l_floatatt(x) corrects float attribute 'x' to the proper float type
+** by prefixing it with one of FLT/DBL/LDBL.
+@@ LUA_NUMBER_FRMLEN is the length modifier for writing floats.
+@@ LUA_NUMBER_FMT is the format for writing floats.
+@@ lua_number2str converts a float to a string.
+@@ l_mathop allows the addition of an 'l' or 'f' to all math operations.
+@@ l_floor takes the floor of a float.
+@@ lua_str2number converts a decimal numeral to a number.
+*/
+
+
+/* The following definitions are good for most cases here */
+
+#define l_floor(x)		(l_mathop(floor)(x))
+
+#define lua_number2str(s,sz,n)  \
+	l_sprintf((s), sz, LUA_NUMBER_FMT, (LUAI_UACNUMBER)(n))
+
+/*
+@@ lua_numbertointeger converts a float number with an integral value
+** to an integer, or returns 0 if float is not within the range of
+** a lua_Integer.  (The range comparisons are tricky because of
+** rounding. The tests here assume a two-complement representation,
+** where MININTEGER always has an exact representation as a float;
+** MAXINTEGER may not have one, and therefore its conversion to float
+** may have an ill-defined value.)
+*/
+#define lua_numbertointeger(n,p) \
+  ((n) >= (LUA_NUMBER)(LUA_MININTEGER) && \
+   (n) < -(LUA_NUMBER)(LUA_MININTEGER) && \
+      (*(p) = (LUA_INTEGER)(n), 1))
+
+
+/* now the variable definitions */
+
+#if LUA_FLOAT_TYPE == LUA_FLOAT_FLOAT		/* { single float */
+
+#define LUA_NUMBER	float
+
+#define l_floatatt(n)		(FLT_##n)
+
+#define LUAI_UACNUMBER	double
+
+#define LUA_NUMBER_FRMLEN	""
+#define LUA_NUMBER_FMT		"%.7g"
+
+#define l_mathop(op)		op##f
+
+#define lua_str2number(s,p)	strtof((s), (p))
+
+
+#elif LUA_FLOAT_TYPE == LUA_FLOAT_LONGDOUBLE	/* }{ long double */
+
+#define LUA_NUMBER	long double
+
+#define l_floatatt(n)		(LDBL_##n)
+
+#define LUAI_UACNUMBER	long double
+
+#define LUA_NUMBER_FRMLEN	"L"
+#define LUA_NUMBER_FMT		"%.19Lg"
+
+#define l_mathop(op)		op##l
+
+#define lua_str2number(s,p)	strtold((s), (p))
+
+#elif LUA_FLOAT_TYPE == LUA_FLOAT_DOUBLE	/* }{ double */
+
+#define LUA_NUMBER	double
+
+#define l_floatatt(n)		(DBL_##n)
+
+#define LUAI_UACNUMBER	double
+
+#define LUA_NUMBER_FRMLEN	""
+#define LUA_NUMBER_FMT		"%.14g"
+
+#define l_mathop(op)		op
+
+#define lua_str2number(s,p)	strtod((s), (p))
+
+#else						/* }{ */
+
+#error "numeric float type not defined"
+
+#endif					/* } */
+
+
+
+/*
+@@ LUA_INTEGER is the integer type used by Lua.
+**
+@@ LUA_UNSIGNED is the unsigned version of LUA_INTEGER.
+**
+@@ LUAI_UACINT is the result of a 'default argument promotion'
+@@ over a LUA_INTEGER.
+@@ LUA_INTEGER_FRMLEN is the length modifier for reading/writing integers.
+@@ LUA_INTEGER_FMT is the format for writing integers.
+@@ LUA_MAXINTEGER is the maximum value for a LUA_INTEGER.
+@@ LUA_MININTEGER is the minimum value for a LUA_INTEGER.
+@@ LUA_MAXUNSIGNED is the maximum value for a LUA_UNSIGNED.
+@@ LUA_UNSIGNEDBITS is the number of bits in a LUA_UNSIGNED.
+@@ lua_integer2str converts an integer to a string.
+*/
+
+
+/* The following definitions are good for most cases here */
+
+#define LUA_INTEGER_FMT		"%" LUA_INTEGER_FRMLEN "d"
+
+#define LUAI_UACINT		LUA_INTEGER
+
+#define lua_integer2str(s,sz,n)  \
+	l_sprintf((s), sz, LUA_INTEGER_FMT, (LUAI_UACINT)(n))
+
+/*
+** use LUAI_UACINT here to avoid problems with promotions (which
+** can turn a comparison between unsigneds into a signed comparison)
+*/
+#define LUA_UNSIGNED		unsigned LUAI_UACINT
+
+
+#define LUA_UNSIGNEDBITS	(sizeof(LUA_UNSIGNED) * CHAR_BIT)
+
+
+/* now the variable definitions */
+
+#if LUA_INT_TYPE == LUA_INT_INT		/* { int */
+
+#define LUA_INTEGER		int
+#define LUA_INTEGER_FRMLEN	""
+
+#define LUA_MAXINTEGER		INT_MAX
+#define LUA_MININTEGER		INT_MIN
+
+#define LUA_MAXUNSIGNED		UINT_MAX
+
+#elif LUA_INT_TYPE == LUA_INT_LONG	/* }{ long */
+
+#define LUA_INTEGER		long
+#define LUA_INTEGER_FRMLEN	"l"
+
+#define LUA_MAXINTEGER		LONG_MAX
+#define LUA_MININTEGER		LONG_MIN
+
+#define LUA_MAXUNSIGNED		ULONG_MAX
+
+#elif LUA_INT_TYPE == LUA_INT_LONGLONG	/* }{ long long */
+
+/* use presence of macro LLONG_MAX as proxy for C99 compliance */
+#if defined(LLONG_MAX)		/* { */
+/* use ISO C99 stuff */
+
+#define LUA_INTEGER		long long
+#define LUA_INTEGER_FRMLEN	"ll"
+
+#define LUA_MAXINTEGER		LLONG_MAX
+#define LUA_MININTEGER		LLONG_MIN
+
+#define LUA_MAXUNSIGNED		ULLONG_MAX
+
+#elif defined(LUA_USE_WINDOWS) /* }{ */
+/* in Windows, can use specific Windows types */
+
+#define LUA_INTEGER		__int64
+#define LUA_INTEGER_FRMLEN	"I64"
+
+#define LUA_MAXINTEGER		_I64_MAX
+#define LUA_MININTEGER		_I64_MIN
+
+#define LUA_MAXUNSIGNED		_UI64_MAX
+
+#else				/* }{ */
+
+#error "Compiler does not support 'long long'. Use option '-DLUA_32BITS' \
+  or '-DLUA_C89_NUMBERS' (see file 'luaconf.h' for details)"
+
+#endif				/* } */
+
+#else				/* }{ */
+
+#error "numeric integer type not defined"
+
+#endif				/* } */
+
+/* }================================================================== */
+
+
+/*
+** {==================================================================
+** Dependencies with C99 and other C details
+** ===================================================================
+*/
+
+/*
+@@ l_sprintf is equivalent to 'snprintf' or 'sprintf' in C89.
+** (All uses in Lua have only one format item.)
+*/
+#if !defined(LUA_USE_C89)
+#define l_sprintf(s,sz,f,i)	snprintf(s,sz,f,i)
+#else
+#define l_sprintf(s,sz,f,i)	((void)(sz), sprintf(s,f,i))
+#endif
+
+
+/*
+@@ lua_strx2number converts a hexadecimal numeral to a number.
+** In C99, 'strtod' does that conversion. Otherwise, you can
+** leave 'lua_strx2number' undefined and Lua will provide its own
+** implementation.
+*/
+#if !defined(LUA_USE_C89)
+#define lua_strx2number(s,p)		lua_str2number(s,p)
+#endif
+
+
+/*
+@@ lua_pointer2str converts a pointer to a readable string in a
+** non-specified way.
+*/
+#define lua_pointer2str(buff,sz,p)	l_sprintf(buff,sz,"%p",p)
+
+
+/*
+@@ lua_number2strx converts a float to a hexadecimal numeral.
+** In C99, 'sprintf' (with format specifiers '%a'/'%A') does that.
+** Otherwise, you can leave 'lua_number2strx' undefined and Lua will
+** provide its own implementation.
+*/
+#if !defined(LUA_USE_C89)
+#define lua_number2strx(L,b,sz,f,n)  \
+	((void)L, l_sprintf(b,sz,f,(LUAI_UACNUMBER)(n)))
+#endif
+
+
+/*
+** 'strtof' and 'opf' variants for math functions are not valid in
+** C89. Otherwise, the macro 'HUGE_VALF' is a good proxy for testing the
+** availability of these variants. ('math.h' is already included in
+** all files that use these macros.)
+*/
+#if defined(LUA_USE_C89) || (defined(HUGE_VAL) && !defined(HUGE_VALF))
+#undef l_mathop  /* variants not available */
+#undef lua_str2number
+#define l_mathop(op)		(lua_Number)op  /* no variant */
+#define lua_str2number(s,p)	((lua_Number)strtod((s), (p)))
+#endif
+
+
+/*
+@@ LUA_KCONTEXT is the type of the context ('ctx') for continuation
+** functions.  It must be a numerical type; Lua will use 'intptr_t' if
+** available, otherwise it will use 'ptrdiff_t' (the nearest thing to
+** 'intptr_t' in C89)
+*/
+#define LUA_KCONTEXT	ptrdiff_t
+
+#if !defined(LUA_USE_C89) && defined(__STDC_VERSION__) && \
+    __STDC_VERSION__ >= 199901L
+#include <stdint.h>
+#if defined(INTPTR_MAX)  /* even in C99 this type is optional */
+#undef LUA_KCONTEXT
+#define LUA_KCONTEXT	intptr_t
+#endif
+#endif
+
+
+/*
+@@ lua_getlocaledecpoint gets the locale "radix character" (decimal point).
+** Change that if you do not want to use C locales. (Code using this
+** macro must include the header 'locale.h'.)
+*/
+#if !defined(lua_getlocaledecpoint)
+#define lua_getlocaledecpoint()		(localeconv()->decimal_point[0])
+#endif
+
+/* }================================================================== */
+
+
+/*
+** {==================================================================
+** Language Variations
+** =====================================================================
+*/
+
+/*
+@@ LUA_NOCVTN2S/LUA_NOCVTS2N control how Lua performs some
+** coercions. Define LUA_NOCVTN2S to turn off automatic coercion from
+** numbers to strings. Define LUA_NOCVTS2N to turn off automatic
+** coercion from strings to numbers.
+*/
+/* #define LUA_NOCVTN2S */
+/* #define LUA_NOCVTS2N */
+
+
+/*
+@@ LUA_USE_APICHECK turns on several consistency checks on the C API.
+** Define it as a help when debugging C code.
+*/
+#if defined(LUA_USE_APICHECK)
+#include <assert.h>
+#define luai_apicheck(l,e)	assert(e)
+#endif
+
+/* }================================================================== */
+
+
+/*
+** {==================================================================
+** Macros that affect the API and must be stable (that is, must be the
+** same when you compile Lua and when you compile code that links to
+** Lua).
+** =====================================================================
+*/
+
+/*
+@@ LUAI_MAXSTACK limits the size of the Lua stack.
+** CHANGE it if you need a different limit. This limit is arbitrary;
+** its only purpose is to stop Lua from consuming unlimited stack
+** space (and to reserve some numbers for pseudo-indices).
+** (It must fit into max(size_t)/32.)
+*/
+#if LUAI_IS32INT
+#define LUAI_MAXSTACK		1000000
+#else
+#define LUAI_MAXSTACK		15000
+#endif
+
+
+/*
+@@ LUA_EXTRASPACE defines the size of a raw memory area associated with
+** a Lua state with very fast access.
+** CHANGE it if you need a different size.
+*/
+#define LUA_EXTRASPACE		(sizeof(void *))
+
+
+/*
+@@ LUA_IDSIZE gives the maximum size for the description of the source
+@@ of a function in debug information.
+** CHANGE it if you want a different size.
+*/
+#define LUA_IDSIZE	60
+
+
+/*
+@@ LUAL_BUFFERSIZE is the buffer size used by the lauxlib buffer system.
+*/
+#define LUAL_BUFFERSIZE   ((int)(16 * sizeof(void*) * sizeof(lua_Number)))
+
+
+/*
+@@ LUAI_MAXALIGN defines fields that, when used in a union, ensure
+** maximum alignment for the other items in that union.
+*/
+#define LUAI_MAXALIGN  lua_Number n; double u; void *s; lua_Integer i; long l
+
+/* }================================================================== */
+
+
+
+
+
+/* =================================================================== */
+
+/*
+** Local configuration. You can use this space to add your redefinitions
+** without modifying the main part of the file.
+*/
+
+
+
+
+
+#endif
+
Index: src
===================================================================
--- src	(nonexistent)
+++ src	(revision 5)

Property changes on: src
___________________________________________________________________
Added: svn:ignore
## -0,0 +1,73 ##
+
+# install dir
+dist
+
+# Target build dirs
+.a1x-newlib
+.a2x-newlib
+.at91sam7s-newlib
+
+.build-machine
+
+.a1x-glibc
+.a2x-glibc
+.h3-glibc
+.h5-glibc
+.i586-glibc
+.i686-glibc
+.imx6-glibc
+.jz47xx-glibc
+.makefile
+.am335x-glibc
+.omap543x-glibc
+.p5600-glibc
+.power8-glibc
+.power8le-glibc
+.power9-glibc
+.power9le-glibc
+.m1000-glibc
+.riscv64-glibc
+.rk328x-glibc
+.rk33xx-glibc
+.rk339x-glibc
+.s8xx-glibc
+.s9xx-glibc
+.x86_64-glibc
+
+# Hidden files (each file)
+.makefile
+.dist
+.rootfs
+
+# src & hw requires
+.src_requires
+.src_requires_depend
+.requires
+.requires_depend
+
+# Tarballs
+*.gz
+*.bz2
+*.lz
+*.xz
+*.tgz
+*.txz
+
+# Signatures
+*.asc
+*.sig
+*.sign
+*.sha1sum
+
+# Patches
+*.patch
+
+# Descriptions
+*.dsc
+*.txt
+
+# Default linux config files
+*.defconfig
+
+# backup copies
+*~
Index: .
===================================================================
--- .	(nonexistent)
+++ .	(revision 5)

Property changes on: .
___________________________________________________________________
Added: svn:ignore
## -0,0 +1,73 ##
+
+# install dir
+dist
+
+# Target build dirs
+.a1x-newlib
+.a2x-newlib
+.at91sam7s-newlib
+
+.build-machine
+
+.a1x-glibc
+.a2x-glibc
+.h3-glibc
+.h5-glibc
+.i586-glibc
+.i686-glibc
+.imx6-glibc
+.jz47xx-glibc
+.makefile
+.am335x-glibc
+.omap543x-glibc
+.p5600-glibc
+.power8-glibc
+.power8le-glibc
+.power9-glibc
+.power9le-glibc
+.m1000-glibc
+.riscv64-glibc
+.rk328x-glibc
+.rk33xx-glibc
+.rk339x-glibc
+.s8xx-glibc
+.s9xx-glibc
+.x86_64-glibc
+
+# Hidden files (each file)
+.makefile
+.dist
+.rootfs
+
+# src & hw requires
+.src_requires
+.src_requires_depend
+.requires
+.requires_depend
+
+# Tarballs
+*.gz
+*.bz2
+*.lz
+*.xz
+*.tgz
+*.txz
+
+# Signatures
+*.asc
+*.sig
+*.sign
+*.sha1sum
+
+# Patches
+*.patch
+
+# Descriptions
+*.dsc
+*.txt
+
+# Default linux config files
+*.defconfig
+
+# backup copies
+*~