5 kx /*
5 kx * $Id: treeview.c,v 1.43 2020/11/23 00:38:31 tom Exp $
5 kx *
5 kx * treeview.c -- implements the treeview dialog
5 kx *
5 kx * Copyright 2012-2019,2020 Thomas E. Dickey
5 kx *
5 kx * This program is free software; you can redistribute it and/or modify
5 kx * it under the terms of the GNU Lesser General Public License, version 2.1
5 kx * as published by the Free Software Foundation.
5 kx *
5 kx * This program is distributed in the hope that it will be useful, but
5 kx * WITHOUT ANY WARRANTY; without even the implied warranty of
5 kx * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
5 kx * Lesser General Public License for more details.
5 kx *
5 kx * You should have received a copy of the GNU Lesser General Public
5 kx * License along with this program; if not, write to
5 kx * Free Software Foundation, Inc.
5 kx * 51 Franklin St., Fifth Floor
5 kx * Boston, MA 02110, USA.
5 kx */
5 kx
5 kx #include <dlg_internals.h>
5 kx #include <dlg_keys.h>
5 kx
5 kx #define INDENT 3
5 kx #define MIN_HIGH (1 + (5 * MARGIN))
5 kx
5 kx typedef struct {
5 kx /* the outer-window */
5 kx WINDOW *dialog;
5 kx bool is_check;
5 kx int box_y;
5 kx int box_x;
5 kx int check_x;
5 kx int item_x;
5 kx int use_height;
5 kx int use_width;
5 kx /* the inner-window */
5 kx WINDOW *list;
5 kx DIALOG_LISTITEM *items;
5 kx int item_no;
5 kx int *depths;
5 kx const char *states;
5 kx } ALL_DATA;
5 kx
5 kx /*
5 kx * Print list item. The 'selected' parameter is true if 'choice' is the
5 kx * current item. That one is colored differently from the other items.
5 kx */
5 kx static void
5 kx print_item(ALL_DATA * data,
5 kx DIALOG_LISTITEM * item,
5 kx const char *states,
5 kx int depths,
5 kx int choice,
5 kx int selected)
5 kx {
5 kx WINDOW *win = data->list;
5 kx chtype save = dlg_get_attrs(win);
5 kx int i;
5 kx bool first = TRUE;
5 kx int climit = (getmaxx(win) - data->check_x + 1);
5 kx const char *show = (dialog_vars.no_items
5 kx ? item->name
5 kx : item->text);
5 kx
5 kx /* Clear 'residue' of last item */
5 kx dlg_attrset(win, menubox_attr);
5 kx (void) wmove(win, choice, 0);
5 kx for (i = 0; i < data->use_width; i++)
5 kx (void) waddch(win, ' ');
5 kx
5 kx (void) wmove(win, choice, data->check_x);
5 kx dlg_attrset(win, selected ? check_selected_attr : check_attr);
5 kx (void) wprintw(win,
5 kx data->is_check ? "[%c]" : "(%c)",
5 kx states[item->state]);
5 kx dlg_attrset(win, menubox_attr);
5 kx
5 kx dlg_attrset(win, selected ? item_selected_attr : item_attr);
5 kx for (i = 0; i < depths; ++i) {
5 kx int j;
5 kx (void) wmove(win, choice, data->item_x + INDENT * i);
5 kx (void) waddch(win, ACS_VLINE);
5 kx for (j = INDENT - 1; j > 0; --j)
5 kx (void) waddch(win, ' ');
5 kx }
5 kx (void) wmove(win, choice, data->item_x + INDENT * depths);
5 kx
5 kx dlg_print_listitem(win, show, climit, first, selected);
5 kx
5 kx if (selected) {
5 kx dlg_item_help(item->help);
5 kx }
5 kx dlg_attrset(win, save);
5 kx }
5 kx
5 kx static void
5 kx print_list(ALL_DATA * data,
5 kx int choice,
5 kx int scrollamt,
5 kx int max_choice)
5 kx {
5 kx int i;
5 kx int cur_y, cur_x;
5 kx
5 kx getyx(data->dialog, cur_y, cur_x);
5 kx
5 kx for (i = 0; i < max_choice; i++) {
5 kx print_item(data,
5 kx &data->items[scrollamt + i],
5 kx data->states,
5 kx data->depths[scrollamt + i],
5 kx i, i == choice);
5 kx }
5 kx (void) wnoutrefresh(data->list);
5 kx
5 kx dlg_draw_scrollbar(data->dialog,
5 kx (long) (scrollamt),
5 kx (long) (scrollamt),
5 kx (long) (scrollamt + max_choice),
5 kx (long) (data->item_no),
5 kx data->box_x + data->check_x,
5 kx data->box_x + data->use_width,
5 kx data->box_y,
5 kx data->box_y + data->use_height + 1,
5 kx menubox_border2_attr,
5 kx menubox_border_attr);
5 kx
5 kx (void) wmove(data->dialog, cur_y, cur_x);
5 kx }
5 kx
5 kx static bool
5 kx check_hotkey(DIALOG_LISTITEM * items, int choice)
5 kx {
5 kx bool result = FALSE;
5 kx
5 kx if (dlg_match_char(dlg_last_getc(),
5 kx (dialog_vars.no_tags
5 kx ? items[choice].text
5 kx : items[choice].name))) {
5 kx result = TRUE;
5 kx }
5 kx return result;
5 kx }
5 kx
5 kx /*
5 kx * This is an alternate interface to 'treeview' which allows the application
5 kx * to read the list item states back directly without putting them in the
5 kx * output buffer.
5 kx */
5 kx int
5 kx dlg_treeview(const char *title,
5 kx const char *cprompt,
5 kx int height,
5 kx int width,
5 kx int list_height,
5 kx int item_no,
5 kx DIALOG_LISTITEM * items,
5 kx const char *states,
5 kx int *depths,
5 kx int flag,
5 kx int *current_item)
5 kx {
5 kx /* *INDENT-OFF* */
5 kx static DLG_KEYS_BINDING binding[] = {
5 kx HELPKEY_BINDINGS,
5 kx ENTERKEY_BINDINGS,
5 kx DLG_KEYS_DATA( DLGK_FIELD_NEXT, KEY_RIGHT ),
5 kx DLG_KEYS_DATA( DLGK_FIELD_NEXT, TAB ),
5 kx DLG_KEYS_DATA( DLGK_FIELD_PREV, KEY_BTAB ),
5 kx DLG_KEYS_DATA( DLGK_FIELD_PREV, KEY_LEFT ),
5 kx DLG_KEYS_DATA( DLGK_ITEM_FIRST, KEY_HOME ),
5 kx DLG_KEYS_DATA( DLGK_ITEM_LAST, KEY_END ),
5 kx DLG_KEYS_DATA( DLGK_ITEM_LAST, KEY_LL ),
5 kx DLG_KEYS_DATA( DLGK_ITEM_NEXT, '+' ),
5 kx DLG_KEYS_DATA( DLGK_ITEM_NEXT, KEY_DOWN ),
5 kx DLG_KEYS_DATA( DLGK_ITEM_NEXT, CHR_NEXT ),
5 kx DLG_KEYS_DATA( DLGK_ITEM_PREV, '-' ),
5 kx DLG_KEYS_DATA( DLGK_ITEM_PREV, KEY_UP ),
5 kx DLG_KEYS_DATA( DLGK_ITEM_PREV, CHR_PREVIOUS ),
5 kx DLG_KEYS_DATA( DLGK_PAGE_NEXT, KEY_NPAGE ),
5 kx DLG_KEYS_DATA( DLGK_PAGE_NEXT, DLGK_MOUSE(KEY_NPAGE) ),
5 kx DLG_KEYS_DATA( DLGK_PAGE_PREV, KEY_PPAGE ),
5 kx DLG_KEYS_DATA( DLGK_PAGE_PREV, DLGK_MOUSE(KEY_PPAGE) ),
5 kx TOGGLEKEY_BINDINGS,
5 kx END_KEYS_BINDING
5 kx };
5 kx /* *INDENT-ON* */
5 kx
5 kx #ifdef KEY_RESIZE
5 kx int old_height = height;
5 kx int old_width = width;
5 kx #endif
5 kx ALL_DATA all;
5 kx int i, j, key2, found, x, y, cur_y, box_x, box_y;
5 kx int key, fkey;
5 kx int button = dialog_state.visit_items ? -1 : dlg_default_button();
5 kx int choice = dlg_default_listitem(items);
5 kx int scrollamt = 0;
5 kx int max_choice;
5 kx int use_height;
5 kx int use_width, name_width, text_width, tree_width;
5 kx int result = DLG_EXIT_UNKNOWN;
5 kx int num_states;
5 kx WINDOW *dialog, *list;
5 kx char *prompt = dlg_strclone(cprompt);
5 kx const char **buttons = dlg_ok_labels();
5 kx const char *widget_name;
5 kx
5 kx /* we need at least two states */
5 kx if (states == 0 || strlen(states) < 2)
5 kx states = " *";
5 kx num_states = (int) strlen(states);
5 kx
5 kx dialog_state.plain_buttons = TRUE;
5 kx
5 kx memset(&all, 0, sizeof(all));
5 kx all.items = items;
5 kx all.item_no = item_no;
5 kx all.states = states;
5 kx all.depths = depths;
5 kx
5 kx dlg_does_output();
5 kx dlg_tab_correct_str(prompt);
5 kx
5 kx /*
5 kx * If this is a radiobutton list, ensure that no more than one item is
5 kx * selected initially. Allow none to be selected, since some users may
5 kx * wish to provide this flavor.
5 kx */
5 kx if (flag == FLAG_RADIO) {
5 kx bool first = TRUE;
5 kx
5 kx for (i = 0; i < item_no; i++) {
5 kx if (items[i].state) {
5 kx if (first) {
5 kx first = FALSE;
5 kx } else {
5 kx items[i].state = 0;
5 kx }
5 kx }
5 kx }
5 kx } else {
5 kx all.is_check = TRUE;
5 kx }
5 kx widget_name = "treeview";
5 kx #ifdef KEY_RESIZE
5 kx retry:
5 kx #endif
5 kx
5 kx use_height = list_height;
5 kx use_width = dlg_calc_list_width(item_no, items) + 10;
5 kx use_width = MAX(26, use_width);
5 kx if (use_height == 0) {
5 kx /* calculate height without items (4) */
5 kx dlg_auto_size(title, prompt, &height, &width, MIN_HIGH, use_width);
5 kx dlg_calc_listh(&height, &use_height, item_no);
5 kx } else {
5 kx dlg_auto_size(title, prompt, &height, &width, MIN_HIGH + use_height, use_width);
5 kx }
5 kx dlg_button_layout(buttons, &width);
5 kx dlg_print_size(height, width);
5 kx dlg_ctl_size(height, width);
5 kx
5 kx x = dlg_box_x_ordinate(width);
5 kx y = dlg_box_y_ordinate(height);
5 kx
5 kx dialog = dlg_new_window(height, width, y, x);
5 kx dlg_register_window(dialog, widget_name, binding);
5 kx dlg_register_buttons(dialog, widget_name, buttons);
5 kx
5 kx dlg_mouse_setbase(x, y);
5 kx
5 kx dlg_draw_box2(dialog, 0, 0, height, width, dialog_attr, border_attr, border2_attr);
5 kx dlg_draw_bottom_box2(dialog, border_attr, border2_attr, dialog_attr);
5 kx dlg_draw_title(dialog, title);
5 kx
5 kx dlg_attrset(dialog, dialog_attr);
5 kx dlg_print_autowrap(dialog, prompt, height, width);
5 kx
5 kx all.use_width = width - 4;
5 kx cur_y = getcury(dialog);
5 kx box_y = cur_y + 1;
5 kx box_x = (width - all.use_width) / 2 - 1;
5 kx
5 kx /*
5 kx * After displaying the prompt, we know how much space we really have.
5 kx * Limit the list to avoid overwriting the ok-button.
5 kx */
5 kx if (use_height + MIN_HIGH > height - cur_y)
5 kx use_height = height - MIN_HIGH - cur_y;
5 kx if (use_height <= 0)
5 kx use_height = 1;
5 kx
5 kx max_choice = MIN(use_height, item_no);
5 kx
5 kx /* create new window for the list */
5 kx list = dlg_sub_window(dialog, use_height, all.use_width,
5 kx y + box_y + 1, x + box_x + 1);
5 kx
5 kx /* draw a box around the list items */
5 kx dlg_draw_box(dialog, box_y, box_x,
5 kx use_height + 2 * MARGIN,
5 kx all.use_width + 2 * MARGIN,
5 kx menubox_border_attr, menubox_border2_attr);
5 kx
5 kx text_width = 0;
5 kx name_width = 0;
5 kx tree_width = 0;
5 kx /* Find length of longest item to center treeview */
5 kx for (i = 0; i < item_no; i++) {
5 kx tree_width = MAX(tree_width, INDENT * depths[i]);
5 kx text_width = MAX(text_width, dlg_count_columns(items[i].text));
5 kx name_width = MAX(name_width, dlg_count_columns(items[i].name));
5 kx }
5 kx if (dialog_vars.no_tags && !dialog_vars.no_items) {
5 kx tree_width += text_width;
5 kx } else if (dialog_vars.no_items) {
5 kx tree_width += name_width;
5 kx } else {
5 kx tree_width += (text_width + name_width);
5 kx }
5 kx
5 kx use_width = (all.use_width - 4);
5 kx tree_width = MIN(tree_width, all.use_width);
5 kx
5 kx all.check_x = (use_width - tree_width) / 2;
5 kx all.item_x = ((dialog_vars.no_tags
5 kx ? 0
5 kx : (dialog_vars.no_items
5 kx ? 0
5 kx : (2 + name_width)))
5 kx + all.check_x + 4);
5 kx
5 kx /* ensure we are scrolled to show the current choice */
5 kx if (choice >= (max_choice + scrollamt)) {
5 kx scrollamt = choice - max_choice + 1;
5 kx choice = max_choice - 1;
5 kx }
5 kx
5 kx /* register the new window, along with its borders */
5 kx dlg_mouse_mkbigregion(box_y + 1, box_x,
5 kx use_height, all.use_width + 2,
5 kx KEY_MAX, 1, 1, 1 /* by lines */ );
5 kx
5 kx all.dialog = dialog;
5 kx all.box_x = box_x;
5 kx all.box_y = box_y;
5 kx all.use_height = use_height;
5 kx all.list = list;
5 kx print_list(&all, choice, scrollamt, max_choice);
5 kx
5 kx dlg_draw_buttons(dialog, height - 2, 0, buttons, button, FALSE, width);
5 kx
5 kx dlg_trace_win(dialog);
5 kx
5 kx while (result == DLG_EXIT_UNKNOWN) {
5 kx int was_mouse;
5 kx
5 kx if (button < 0) /* --visit-items */
5 kx wmove(dialog, box_y + choice + 1, box_x + all.check_x + 2);
5 kx
5 kx key = dlg_mouse_wgetch(dialog, &fkey);
5 kx if (dlg_result_key(key, fkey, &result)) {
5 kx if (!dlg_button_key(result, &button, &key, &fkey))
5 kx break;
5 kx }
5 kx
5 kx was_mouse = (fkey && is_DLGK_MOUSE(key));
5 kx if (was_mouse)
5 kx key -= M_EVENT;
5 kx
5 kx if (was_mouse && (key >= KEY_MAX)) {
5 kx i = (key - KEY_MAX);
5 kx if (i < max_choice) {
5 kx choice = (key - KEY_MAX);
5 kx print_list(&all, choice, scrollamt, max_choice);
5 kx
5 kx key = DLGK_TOGGLE; /* force the selected item to toggle */
5 kx } else {
5 kx beep();
5 kx continue;
5 kx }
5 kx fkey = FALSE;
5 kx } else if (was_mouse && key >= KEY_MIN) {
5 kx key = dlg_lookup_key(dialog, key, &fkey);
5 kx }
5 kx
5 kx /*
5 kx * A space toggles the item status.
5 kx */
5 kx if (key == DLGK_TOGGLE) {
5 kx int current = scrollamt + choice;
5 kx int next = items[current].state + 1;
5 kx
5 kx if (next >= num_states)
5 kx next = 0;
5 kx
5 kx if (flag == FLAG_CHECK) { /* checklist? */
5 kx items[current].state = next;
5 kx } else {
5 kx for (i = 0; i < item_no; i++) {
5 kx if (i != current) {
5 kx items[i].state = 0;
5 kx }
5 kx }
5 kx if (items[current].state) {
5 kx items[current].state = next ? next : 1;
5 kx } else {
5 kx items[current].state = 1;
5 kx }
5 kx }
5 kx print_list(&all, choice, scrollamt, max_choice);
5 kx continue; /* wait for another key press */
5 kx }
5 kx
5 kx /*
5 kx * Check if key pressed matches first character of any item tag in
5 kx * list. If there is more than one match, we will cycle through
5 kx * each one as the same key is pressed repeatedly.
5 kx */
5 kx found = FALSE;
5 kx if (!fkey) {
5 kx if (button < 0 || !dialog_state.visit_items) {
5 kx for (j = scrollamt + choice + 1; j < item_no; j++) {
5 kx if (check_hotkey(items, j)) {
5 kx found = TRUE;
5 kx i = j - scrollamt;
5 kx break;
5 kx }
5 kx }
5 kx if (!found) {
5 kx for (j = 0; j <= scrollamt + choice; j++) {
5 kx if (check_hotkey(items, j)) {
5 kx found = TRUE;
5 kx i = j - scrollamt;
5 kx break;
5 kx }
5 kx }
5 kx }
5 kx if (found)
5 kx dlg_flush_getc();
5 kx } else if ((j = dlg_char_to_button(key, buttons)) >= 0) {
5 kx button = j;
5 kx ungetch('\n');
5 kx continue;
5 kx }
5 kx }
5 kx
5 kx /*
5 kx * A single digit (1-9) positions the selection to that line in the
5 kx * current screen.
5 kx */
5 kx if (!found
5 kx && (key <= '9')
5 kx && (key > '0')
5 kx && (key - '1' < max_choice)) {
5 kx found = TRUE;
5 kx i = key - '1';
5 kx }
5 kx
5 kx if (!found) {
5 kx if (fkey) {
5 kx found = TRUE;
5 kx switch (key) {
5 kx case DLGK_ITEM_FIRST:
5 kx i = -scrollamt;
5 kx break;
5 kx case DLGK_ITEM_LAST:
5 kx i = item_no - 1 - scrollamt;
5 kx break;
5 kx case DLGK_PAGE_PREV:
5 kx if (choice)
5 kx i = 0;
5 kx else if (scrollamt != 0)
5 kx i = -MIN(scrollamt, max_choice);
5 kx else
5 kx continue;
5 kx break;
5 kx case DLGK_PAGE_NEXT:
5 kx i = MIN(choice + max_choice, item_no - scrollamt - 1);
5 kx break;
5 kx case DLGK_ITEM_PREV:
5 kx i = choice - 1;
5 kx if (choice == 0 && scrollamt == 0)
5 kx continue;
5 kx break;
5 kx case DLGK_ITEM_NEXT:
5 kx i = choice + 1;
5 kx if (scrollamt + choice >= item_no - 1)
5 kx continue;
5 kx break;
5 kx default:
5 kx found = FALSE;
5 kx break;
5 kx }
5 kx }
5 kx }
5 kx
5 kx if (found) {
5 kx if (i != choice) {
5 kx if (i < 0 || i >= max_choice) {
5 kx if (i < 0) {
5 kx scrollamt += i;
5 kx choice = 0;
5 kx } else {
5 kx choice = max_choice - 1;
5 kx scrollamt += (i - max_choice + 1);
5 kx }
5 kx print_list(&all, choice, scrollamt, max_choice);
5 kx } else {
5 kx choice = i;
5 kx print_list(&all, choice, scrollamt, max_choice);
5 kx }
5 kx }
5 kx continue; /* wait for another key press */
5 kx }
5 kx
5 kx if (fkey) {
5 kx switch (key) {
5 kx case DLGK_ENTER:
5 kx result = dlg_enter_buttoncode(button);
5 kx break;
5 kx case DLGK_LEAVE:
5 kx result = dlg_ok_buttoncode(button);
5 kx break;
5 kx case DLGK_FIELD_PREV:
5 kx button = dlg_prev_button(buttons, button);
5 kx dlg_draw_buttons(dialog, height - 2, 0, buttons, button,
5 kx FALSE, width);
5 kx break;
5 kx case DLGK_FIELD_NEXT:
5 kx button = dlg_next_button(buttons, button);
5 kx dlg_draw_buttons(dialog, height - 2, 0, buttons, button,
5 kx FALSE, width);
5 kx break;
5 kx #ifdef KEY_RESIZE
5 kx case KEY_RESIZE:
5 kx dlg_will_resize(dialog);
5 kx /* reset data */
5 kx height = old_height;
5 kx width = old_width;
5 kx /* repaint */
5 kx _dlg_resize_cleanup(dialog);
5 kx goto retry;
5 kx #endif
5 kx default:
5 kx if (was_mouse) {
5 kx if ((key2 = dlg_ok_buttoncode(key)) >= 0) {
5 kx result = key2;
5 kx break;
5 kx }
5 kx beep();
5 kx }
5 kx }
5 kx } else if (key > 0) {
5 kx beep();
5 kx }
5 kx }
5 kx
5 kx dlg_del_window(dialog);
5 kx dlg_mouse_free_regions();
5 kx free(prompt);
5 kx *current_item = (scrollamt + choice);
5 kx return result;
5 kx }
5 kx
5 kx /*
5 kx * Display a set of items as a tree.
5 kx */
5 kx int
5 kx dialog_treeview(const char *title,
5 kx const char *cprompt,
5 kx int height,
5 kx int width,
5 kx int list_height,
5 kx int item_no,
5 kx char **items,
5 kx int flag)
5 kx {
5 kx int result;
5 kx int i, j;
5 kx DIALOG_LISTITEM *listitems;
5 kx int *depths;
5 kx bool show_status = FALSE;
5 kx int current = 0;
5 kx char *help_result;
5 kx
5 kx DLG_TRACE(("# treeview args:\n"));
5 kx DLG_TRACE2S("title", title);
5 kx DLG_TRACE2S("message", cprompt);
5 kx DLG_TRACE2N("height", height);
5 kx DLG_TRACE2N("width", width);
5 kx DLG_TRACE2N("lheight", list_height);
5 kx DLG_TRACE2N("llength", item_no);
5 kx /* FIXME dump the items[][] too */
5 kx DLG_TRACE2N("flag", flag);
5 kx
5 kx listitems = dlg_calloc(DIALOG_LISTITEM, (size_t) item_no + 1);
5 kx assert_ptr(listitems, "dialog_treeview");
5 kx
5 kx depths = dlg_calloc(int, (size_t) item_no + 1);
5 kx assert_ptr(depths, "dialog_treeview");
5 kx
5 kx for (i = j = 0; i < item_no; ++i) {
5 kx listitems[i].name = items[j++];
5 kx listitems[i].text = (dialog_vars.no_items
5 kx ? dlg_strempty()
5 kx : items[j++]);
5 kx listitems[i].state = !dlg_strcmp(items[j++], "on");
5 kx depths[i] = atoi(items[j++]);
5 kx listitems[i].help = ((dialog_vars.item_help)
5 kx ? items[j++]
5 kx : dlg_strempty());
5 kx }
5 kx dlg_align_columns(&listitems[0].text, (int) sizeof(DIALOG_LISTITEM), item_no);
5 kx
5 kx result = dlg_treeview(title,
5 kx cprompt,
5 kx height,
5 kx width,
5 kx list_height,
5 kx item_no,
5 kx listitems,
5 kx NULL,
5 kx depths,
5 kx flag,
5 kx ¤t);
5 kx
5 kx switch (result) {
5 kx case DLG_EXIT_OK: /* FALLTHRU */
5 kx case DLG_EXIT_EXTRA:
5 kx show_status = TRUE;
5 kx break;
5 kx case DLG_EXIT_HELP:
5 kx dlg_add_help_listitem(&result, &help_result, &listitems[current]);
5 kx if ((show_status = dialog_vars.help_status)) {
5 kx if (dialog_vars.separate_output) {
5 kx dlg_add_string(help_result);
5 kx dlg_add_separator();
5 kx } else {
5 kx dlg_add_quoted(help_result);
5 kx }
5 kx } else {
5 kx dlg_add_string(help_result);
5 kx }
5 kx break;
5 kx }
5 kx
5 kx if (show_status) {
5 kx for (i = 0; i < item_no; i++) {
5 kx if (listitems[i].state) {
5 kx if (dlg_need_separator())
5 kx dlg_add_separator();
5 kx if (dialog_vars.separate_output) {
5 kx dlg_add_string(listitems[i].name);
5 kx } else {
5 kx if (flag == FLAG_CHECK)
5 kx dlg_add_quoted(listitems[i].name);
5 kx else
5 kx dlg_add_string(listitems[i].name);
5 kx }
5 kx }
5 kx }
5 kx AddLastKey();
5 kx }
5 kx
5 kx dlg_free_columns(&listitems[0].text, (int) sizeof(DIALOG_LISTITEM), item_no);
5 kx free(depths);
5 kx free(listitems);
5 kx return result;
5 kx }