Radix cross Linux

The main Radix cross Linux repository contains the build scripts of packages, which have the most complete and common functionality for desktop machines

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     5         kx /*
     5         kx  *  $Id: menubox.c,v 1.171 2020/11/23 21:03:11 tom Exp $
     5         kx  *
     5         kx  *  menubox.c -- implements the menu box
     5         kx  *
     5         kx  *  Copyright 2000-2019,2020	Thomas E. Dickey
     5         kx  *
     5         kx  *  This program is free software; you can redistribute it and/or modify
     5         kx  *  it under the terms of the GNU Lesser General Public Licens, version 2.1e
     5         kx  *  as published by the Free Software Foundation.
     5         kx  *
     5         kx  *  This program is distributed in the hope that it will be useful, but
     5         kx  *  WITHOUT ANY WARRANTY; without even the implied warranty of
     5         kx  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     5         kx  *  Lesser General Public License for more details.
     5         kx  *
     5         kx  *  You should have received a copy of the GNU Lesser General Public
     5         kx  *  License along with this program; if not, write to
     5         kx  *	Free Software Foundation, Inc.
     5         kx  *	51 Franklin St., Fifth Floor
     5         kx  *	Boston, MA 02110, USA.
     5         kx  *
     5         kx  *  An earlier version of this program lists as authors
     5         kx  *	Savio Lam (lam836@cs.cuhk.hk)
     5         kx  */
     5         kx 
     5         kx #include <dlg_internals.h>
     5         kx #include <dlg_keys.h>
     5         kx 
     5         kx typedef enum {
     5         kx     Unselected = 0,
     5         kx     Selected,
     5         kx     Editing
     5         kx } Mode;
     5         kx 
     5         kx typedef struct {
     5         kx     /* the outer-window */
     5         kx     WINDOW *dialog;
     5         kx     int box_y;
     5         kx     int box_x;
     5         kx     int tag_x;
     5         kx     int item_x;
     5         kx     int menu_height;
     5         kx     int menu_width;
     5         kx     /* the inner-window */
     5         kx     WINDOW *menu;
     5         kx     DIALOG_LISTITEM *items;
     5         kx     int item_no;
     5         kx } ALL_DATA;
     5         kx 
     5         kx #define MIN_HIGH  4
     5         kx 
     5         kx #define INPUT_ROWS     3	/* rows per inputmenu entry */
     5         kx 
     5         kx #define RowHeight(i) (is_inputmenu ? ((i) * INPUT_ROWS) : ((i) * 1))
     5         kx #define ItemToRow(i) (is_inputmenu ? ((i) * INPUT_ROWS + 1) : (i))
     5         kx #define RowToItem(i) (is_inputmenu ? ((i) / INPUT_ROWS + 0) : (i))
     5         kx 
     5         kx /*
     5         kx  * Print menu item
     5         kx  */
     5         kx static void
     5         kx print_item(ALL_DATA * data,
     5         kx 	   WINDOW *win,
     5         kx 	   DIALOG_LISTITEM * item,
     5         kx 	   int choice,
     5         kx 	   Mode selected,
     5         kx 	   bool is_inputmenu)
     5         kx {
     5         kx     chtype save = dlg_get_attrs(win);
     5         kx     int climit = (data->item_x - data->tag_x - GUTTER);
     5         kx     int my_width = data->menu_width;
     5         kx     int my_x = data->item_x;
     5         kx     int my_y = ItemToRow(choice);
     5         kx     bool both = (!dialog_vars.no_tags && !dialog_vars.no_items);
     5         kx     bool first = TRUE;
     5         kx     chtype bordchar;
     5         kx     const char *show = (dialog_vars.no_items
     5         kx 			? item->name
     5         kx 			: item->text);
     5         kx 
     5         kx     switch (selected) {
     5         kx     default:
     5         kx     case Unselected:
     5         kx 	bordchar = item_attr;
     5         kx 	break;
     5         kx     case Selected:
     5         kx 	bordchar = item_selected_attr;
     5         kx 	break;
     5         kx     case Editing:
     5         kx 	bordchar = dialog_attr;
     5         kx 	break;
     5         kx     }
     5         kx 
     5         kx     /* Clear 'residue' of last item and mark current current item */
     5         kx     if (is_inputmenu) {
     5         kx 	int n;
     5         kx 
     5         kx 	dlg_attrset(win, (selected != Unselected) ? item_selected_attr : item_attr);
     5         kx 	for (n = my_y - 1; n < my_y + INPUT_ROWS - 1; n++) {
     5         kx 	    wmove(win, n, 0);
     5         kx 	    wprintw(win, "%*s", my_width, " ");
     5         kx 	}
     5         kx     } else {
     5         kx 	dlg_attrset(win, menubox_attr);
     5         kx 	wmove(win, my_y, 0);
     5         kx 	wprintw(win, "%*s", my_width, " ");
     5         kx     }
     5         kx 
     5         kx     /* highlight first char of the tag to be special */
     5         kx     if (both) {
     5         kx 	(void) wmove(win, my_y, data->tag_x);
     5         kx 	dlg_print_listitem(win, item->name, climit, first, selected);
     5         kx 	first = FALSE;
     5         kx     }
     5         kx 
     5         kx     /* Draw the input field box (only for inputmenu) */
     5         kx     (void) wmove(win, my_y, my_x);
     5         kx     if (is_inputmenu) {
     5         kx 	my_width -= 1;
     5         kx 	dlg_draw_box(win, my_y - 1, my_x, INPUT_ROWS, my_width - my_x - data->tag_x,
     5         kx 		     bordchar,
     5         kx 		     bordchar);
     5         kx 	my_width -= 1;
     5         kx 	++my_x;
     5         kx     }
     5         kx 
     5         kx     /* print actual item */
     5         kx     wmove(win, my_y, my_x);
     5         kx     dlg_print_listitem(win, show, my_width - my_x, first, selected);
     5         kx 
     5         kx     if (selected) {
     5         kx 	dlg_item_help(item->help);
     5         kx     }
     5         kx     dlg_attrset(win, save);
     5         kx }
     5         kx 
     5         kx /*
     5         kx  * Allow the user to edit the text of a menu entry.
     5         kx  */
     5         kx static int
     5         kx input_menu_edit(ALL_DATA * data,
     5         kx 		DIALOG_LISTITEM * items,
     5         kx 		int choice,
     5         kx 		char **resultp)
     5         kx {
     5         kx     chtype save = dlg_get_attrs(data->menu);
     5         kx     char *result;
     5         kx     int offset = 0;
     5         kx     int key = 0, fkey = 0;
     5         kx     bool first = TRUE;
     5         kx     /* see above */
     5         kx     bool is_inputmenu = TRUE;
     5         kx     int y = ItemToRow(choice);
     5         kx     int code = TRUE;
     5         kx     int max_len = dlg_max_input(MAX((int) strlen(items->text) + 1, MAX_LEN));
     5         kx 
     5         kx     result = dlg_malloc(char, (size_t) max_len);
     5         kx     assert_ptr(result, "input_menu_edit");
     5         kx 
     5         kx     /* original item is used to initialize the input string. */
     5         kx     result[0] = '\0';
     5         kx     strcpy(result, items->text);
     5         kx 
     5         kx     print_item(data, data->menu, items, choice, Editing, TRUE);
     5         kx 
     5         kx     /* taken out of inputbox.c - but somewhat modified */
     5         kx     for (;;) {
     5         kx 	if (!first) {
     5         kx 	    int check = DLG_EXIT_UNKNOWN;
     5         kx 	    key = dlg_mouse_wgetch(data->menu, &fkey);
     5         kx 	    if (dlg_result_key(key, fkey, &check)) {
     5         kx 		if (check == DLG_EXIT_CANCEL) {
     5         kx 		    code = FALSE;
     5         kx 		    break;
     5         kx 		} else {
     5         kx 		    flash();
     5         kx 		}
     5         kx 	    }
     5         kx 	}
     5         kx 	if (dlg_edit_string(result, &offset, key, fkey, first)) {
     5         kx 	    dlg_show_string(data->menu, result, offset, inputbox_attr,
     5         kx 			    y,
     5         kx 			    data->item_x + 1,
     5         kx 			    data->menu_width - data->item_x - 3,
     5         kx 			    FALSE, first);
     5         kx 	    first = FALSE;
     5         kx 	} else if (key == ESC || key == TAB) {
     5         kx 	    code = FALSE;
     5         kx 	    break;
     5         kx 	} else {
     5         kx 	    break;
     5         kx 	}
     5         kx     }
     5         kx     print_item(data, data->menu, items, choice, Selected, TRUE);
     5         kx     dlg_attrset(data->menu, save);
     5         kx 
     5         kx     *resultp = result;
     5         kx     return code;
     5         kx }
     5         kx 
     5         kx static int
     5         kx handle_button(int code, DIALOG_LISTITEM * items, int choice)
     5         kx {
     5         kx     char *help_result;
     5         kx 
     5         kx     switch (code) {
     5         kx     case DLG_EXIT_OK:		/* FALLTHRU */
     5         kx     case DLG_EXIT_EXTRA:
     5         kx 	dlg_add_string(items[choice].name);
     5         kx 	break;
     5         kx     case DLG_EXIT_HELP:
     5         kx 	dlg_add_help_listitem(&code, &help_result, &items[choice]);
     5         kx 	dlg_add_string(help_result);
     5         kx 	break;
     5         kx     }
     5         kx     AddLastKey();
     5         kx     return code;
     5         kx }
     5         kx 
     5         kx int
     5         kx dlg_renamed_menutext(DIALOG_LISTITEM * items, int current, char *newtext)
     5         kx {
     5         kx     if (dialog_vars.input_result)
     5         kx 	dialog_vars.input_result[0] = '\0';
     5         kx     dlg_add_result("RENAMED ");
     5         kx     dlg_add_string(items[current].name);
     5         kx     dlg_add_result(" ");
     5         kx     dlg_add_string(newtext);
     5         kx     AddLastKey();
     5         kx     return DLG_EXIT_EXTRA;
     5         kx }
     5         kx 
     5         kx int
     5         kx dlg_dummy_menutext(DIALOG_LISTITEM * items, int current, char *newtext)
     5         kx {
     5         kx     (void) items;
     5         kx     (void) current;
     5         kx     (void) newtext;
     5         kx     return DLG_EXIT_ERROR;
     5         kx }
     5         kx 
     5         kx static void
     5         kx print_menu(ALL_DATA * data, int choice, int scrollamt, int max_choice, bool is_inputmenu)
     5         kx {
     5         kx     int i;
     5         kx 
     5         kx     for (i = 0; i < max_choice; i++) {
     5         kx 	print_item(data,
     5         kx 		   data->menu,
     5         kx 		   &data->items[i + scrollamt],
     5         kx 		   i,
     5         kx 		   (i == choice) ? Selected : Unselected,
     5         kx 		   is_inputmenu);
     5         kx     }
     5         kx 
     5         kx     /* Clean bottom lines */
     5         kx     if (is_inputmenu) {
     5         kx 	int spare_lines, x_count;
     5         kx 	spare_lines = data->menu_height % INPUT_ROWS;
     5         kx 	dlg_attrset(data->menu, menubox_attr);
     5         kx 	for (; spare_lines; spare_lines--) {
     5         kx 	    wmove(data->menu, data->menu_height - spare_lines, 0);
     5         kx 	    for (x_count = 0; x_count < data->menu_width;
     5         kx 		 x_count++) {
     5         kx 		waddch(data->menu, ' ');
     5         kx 	    }
     5         kx 	}
     5         kx     }
     5         kx 
     5         kx     (void) wnoutrefresh(data->menu);
     5         kx 
     5         kx     dlg_draw_scrollbar(data->dialog,
     5         kx 		       scrollamt,
     5         kx 		       scrollamt,
     5         kx 		       scrollamt + max_choice,
     5         kx 		       data->item_no,
     5         kx 		       data->box_x,
     5         kx 		       data->box_x + data->menu_width,
     5         kx 		       data->box_y,
     5         kx 		       data->box_y + data->menu_height + 1,
     5         kx 		       menubox_border2_attr,
     5         kx 		       menubox_border_attr);
     5         kx }
     5         kx 
     5         kx static bool
     5         kx check_hotkey(DIALOG_LISTITEM * items, int choice)
     5         kx {
     5         kx     bool result = FALSE;
     5         kx 
     5         kx     if (dlg_match_char(dlg_last_getc(),
     5         kx 		       (dialog_vars.no_tags
     5         kx 			? items[choice].text
     5         kx 			: items[choice].name))) {
     5         kx 	result = TRUE;
     5         kx     }
     5         kx     return result;
     5         kx }
     5         kx 
     5         kx /*
     5         kx  * This is an alternate interface to 'menu' which allows the application
     5         kx  * to read the list item states back directly without putting them in the
     5         kx  * output buffer.
     5         kx  */
     5         kx int
     5         kx dlg_menu(const char *title,
     5         kx 	 const char *cprompt,
     5         kx 	 int height,
     5         kx 	 int width,
     5         kx 	 int menu_height,
     5         kx 	 int item_no,
     5         kx 	 DIALOG_LISTITEM * items,
     5         kx 	 int *current_item,
     5         kx 	 DIALOG_INPUTMENU rename_menutext)
     5         kx {
     5         kx     /* *INDENT-OFF* */
     5         kx     static DLG_KEYS_BINDING binding[] = {
     5         kx 	HELPKEY_BINDINGS,
     5         kx 	ENTERKEY_BINDINGS,
     5         kx 	TOGGLEKEY_BINDINGS,
     5         kx 	DLG_KEYS_DATA( DLGK_FIELD_NEXT,	KEY_RIGHT ),
     5         kx 	DLG_KEYS_DATA( DLGK_FIELD_NEXT,	TAB ),
     5         kx 	DLG_KEYS_DATA( DLGK_FIELD_PREV,	KEY_BTAB ),
     5         kx 	DLG_KEYS_DATA( DLGK_FIELD_PREV,	KEY_LEFT ),
     5         kx 	DLG_KEYS_DATA( DLGK_ITEM_NEXT,	'+' ),
     5         kx 	DLG_KEYS_DATA( DLGK_ITEM_NEXT,	KEY_DOWN ),
     5         kx 	DLG_KEYS_DATA( DLGK_ITEM_NEXT,  CHR_NEXT ),
     5         kx 	DLG_KEYS_DATA( DLGK_ITEM_PREV,	'-' ),
     5         kx 	DLG_KEYS_DATA( DLGK_ITEM_PREV,	KEY_UP ),
     5         kx 	DLG_KEYS_DATA( DLGK_ITEM_PREV,  CHR_PREVIOUS ),
     5         kx 	DLG_KEYS_DATA( DLGK_PAGE_FIRST,	KEY_HOME ),
     5         kx 	DLG_KEYS_DATA( DLGK_PAGE_LAST,	KEY_END ),
     5         kx 	DLG_KEYS_DATA( DLGK_PAGE_LAST,	KEY_LL ),
     5         kx 	DLG_KEYS_DATA( DLGK_PAGE_NEXT,	KEY_NPAGE ),
     5         kx 	DLG_KEYS_DATA( DLGK_PAGE_PREV,	KEY_PPAGE ),
     5         kx 	END_KEYS_BINDING
     5         kx     };
     5         kx     static DLG_KEYS_BINDING binding2[] = {
     5         kx 	INPUTSTR_BINDINGS,
     5         kx 	HELPKEY_BINDINGS,
     5         kx 	ENTERKEY_BINDINGS,
     5         kx 	END_KEYS_BINDING
     5         kx     };
     5         kx     /* *INDENT-ON* */
     5         kx 
     5         kx #ifdef KEY_RESIZE
     5         kx     int old_LINES = LINES;
     5         kx     int old_COLS = COLS;
     5         kx     int old_height = height;
     5         kx     int old_width = width;
     5         kx #endif
     5         kx     ALL_DATA all;
     5         kx     int i, j, x, y, cur_x, cur_y;
     5         kx     int fkey;
     5         kx     int button = dialog_state.visit_items ? -1 : dlg_default_button();
     5         kx     int choice = dlg_default_listitem(items);
     5         kx     int result = DLG_EXIT_UNKNOWN;
     5         kx     int scrollamt = 0;
     5         kx     int max_choice;
     5         kx     int use_width, name_width, text_width, list_width;
     5         kx     WINDOW *dialog, *menu;
     5         kx     char *prompt = 0;
     5         kx     const char **buttons = dlg_ok_labels();
     5         kx     bool is_inputmenu = ((rename_menutext != 0)
     5         kx 			 && (rename_menutext != dlg_dummy_menutext));
     5         kx 
     5         kx     DLG_TRACE(("# menubox args:\n"));
     5         kx     DLG_TRACE2S("title", title);
     5         kx     DLG_TRACE2S("message", cprompt);
     5         kx     DLG_TRACE2N("height", height);
     5         kx     DLG_TRACE2N("width", width);
     5         kx     DLG_TRACE2N("lheight", menu_height);
     5         kx     DLG_TRACE2N("llength", item_no);
     5         kx     /* FIXME dump the items[][] too */
     5         kx     DLG_TRACE2N("rename", rename_menutext != 0);
     5         kx 
     5         kx     dialog_state.plain_buttons = TRUE;
     5         kx 
     5         kx     all.items = items;
     5         kx     all.item_no = item_no;
     5         kx 
     5         kx     dlg_does_output();
     5         kx 
     5         kx #ifdef KEY_RESIZE
     5         kx   retry:
     5         kx #endif
     5         kx 
     5         kx     prompt = dlg_strclone(cprompt);
     5         kx     dlg_tab_correct_str(prompt);
     5         kx 
     5         kx     all.menu_height = menu_height;
     5         kx     use_width = dlg_calc_list_width(item_no, items) + 10;
     5         kx     use_width = MAX(26, use_width);
     5         kx     if (all.menu_height == 0) {
     5         kx 	/* calculate height without items (4) */
     5         kx 	dlg_auto_size(title, prompt, &height, &width, MIN_HIGH, use_width);
     5         kx 	dlg_calc_listh(&height, &all.menu_height, item_no);
     5         kx     } else {
     5         kx 	dlg_auto_size(title, prompt,
     5         kx 		      &height, &width,
     5         kx 		      MIN_HIGH + all.menu_height, use_width);
     5         kx     }
     5         kx     dlg_button_layout(buttons, &width);
     5         kx     dlg_print_size(height, width);
     5         kx     dlg_ctl_size(height, width);
     5         kx 
     5         kx     x = dlg_box_x_ordinate(width);
     5         kx     y = dlg_box_y_ordinate(height);
     5         kx 
     5         kx     dialog = dlg_new_window(height, width, y, x);
     5         kx     all.dialog = dialog;
     5         kx 
     5         kx     dlg_register_window(dialog, "menubox", binding);
     5         kx     dlg_register_buttons(dialog, "menubox", buttons);
     5         kx 
     5         kx     dlg_mouse_setbase(x, y);
     5         kx 
     5         kx     dlg_draw_box2(dialog, 0, 0, height, width, dialog_attr, border_attr, border2_attr);
     5         kx     dlg_draw_bottom_box2(dialog, border_attr, border2_attr, dialog_attr);
     5         kx     dlg_draw_title(dialog, title);
     5         kx 
     5         kx     dlg_attrset(dialog, dialog_attr);
     5         kx     dlg_print_autowrap(dialog, prompt, height, width);
     5         kx 
     5         kx     all.menu_width = width - 6;
     5         kx     getyx(dialog, cur_y, cur_x);
     5         kx     all.box_y = cur_y + 1;
     5         kx     all.box_x = (width - all.menu_width) / 2 - 1;
     5         kx 
     5         kx     /*
     5         kx      * After displaying the prompt, we know how much space we really have.
     5         kx      * Limit the list to avoid overwriting the ok-button.
     5         kx      */
     5         kx     if (all.menu_height + MIN_HIGH > height - cur_y)
     5         kx        all.menu_height = height - MIN_HIGH - cur_y;
     5         kx     if (all.menu_height <= 0)
     5         kx 	all.menu_height = 1;
     5         kx 
     5         kx     /* Find out maximal number of displayable items at once. */
     5         kx     max_choice = MIN(all.menu_height,
     5         kx 		     RowHeight(item_no));
     5         kx     if (is_inputmenu)
     5         kx 	max_choice /= INPUT_ROWS;
     5         kx 
     5         kx     /* create new window for the menu */
     5         kx     menu = dlg_sub_window(dialog, all.menu_height, all.menu_width,
     5         kx 			  y + all.box_y + 1,
     5         kx 			  x + all.box_x + 1);
     5         kx     all.menu = menu;
     5         kx 
     5         kx     dlg_register_window(menu, "menu", binding2);
     5         kx     dlg_register_buttons(menu, "menu", buttons);
     5         kx 
     5         kx     /* draw a box around the menu items */
     5         kx     dlg_draw_box(dialog,
     5         kx 		 all.box_y, all.box_x,
     5         kx 		 all.menu_height + 2, all.menu_width + 2,
     5         kx 		 menubox_border_attr, menubox_border2_attr);
     5         kx 
     5         kx     name_width = 0;
     5         kx     text_width = 0;
     5         kx 
     5         kx     /* Find length of longest item to center menu  *
     5         kx      * only if --menu was given, using --inputmenu *
     5         kx      * won't be centered.                         */
     5         kx     for (i = 0; i < item_no; i++) {
     5         kx 	name_width = MAX(name_width, dlg_count_columns(items[i].name));
     5         kx 	text_width = MAX(text_width, dlg_count_columns(items[i].text));
     5         kx     }
     5         kx 
     5         kx     /* If the name+text is wider than the list is allowed, then truncate
     5         kx      * one or both of them.  If the name is no wider than 30% of the list,
     5         kx      * leave it intact.
     5         kx      *
     5         kx      * FIXME: the gutter width and name/list ratio should be configurable.
     5         kx      */
     5         kx     use_width = (all.menu_width - GUTTER);
     5         kx     if (dialog_vars.no_tags) {
     5         kx 	list_width = MIN(use_width, text_width);
     5         kx     } else if (dialog_vars.no_items) {
     5         kx 	list_width = MIN(use_width, name_width);
     5         kx     } else {
     5         kx 	if (text_width >= 0
     5         kx 	    && name_width >= 0
     5         kx 	    && use_width > 0
     5         kx 	    && text_width + name_width > use_width) {
     5         kx 	    int need = (int) (0.30 * use_width);
     5         kx 	    if (name_width > need) {
     5         kx 		int want = (int) (use_width
     5         kx 				  * ((double) name_width)
     5         kx 				  / (text_width + name_width));
     5         kx 		name_width = (want > need) ? want : need;
     5         kx 	    }
     5         kx 	    text_width = use_width - name_width;
     5         kx 	}
     5         kx 	list_width = (text_width + name_width);
     5         kx     }
     5         kx 
     5         kx     all.tag_x = (is_inputmenu
     5         kx 		 ? 0
     5         kx 		 : (use_width - list_width) / 2);
     5         kx     all.item_x = ((dialog_vars.no_tags
     5         kx 		   ? 0
     5         kx 		   : (dialog_vars.no_items
     5         kx 		      ? 0
     5         kx 		      : (GUTTER + name_width)))
     5         kx 		  + all.tag_x);
     5         kx 
     5         kx     if (choice - scrollamt >= max_choice) {
     5         kx 	scrollamt = choice - (max_choice - 1);
     5         kx 	choice = max_choice - 1;
     5         kx     }
     5         kx 
     5         kx     print_menu(&all, choice, scrollamt, max_choice, is_inputmenu);
     5         kx 
     5         kx     /* register the new window, along with its borders */
     5         kx     dlg_mouse_mkbigregion(all.box_y + 1, all.box_x,
     5         kx 			  all.menu_height + 2, all.menu_width + 2,
     5         kx 			  KEY_MAX, 1, 1, 1 /* by lines */ );
     5         kx 
     5         kx     dlg_draw_buttons(dialog, height - 2, 0, buttons, button, FALSE, width);
     5         kx 
     5         kx     dlg_trace_win(dialog);
     5         kx 
     5         kx     while (result == DLG_EXIT_UNKNOWN) {
     5         kx 	int key, found;
     5         kx 
     5         kx 	if (button < 0)		/* --visit-items */
     5         kx 	    wmove(dialog,
     5         kx 		  all.box_y + ItemToRow(choice) + 1,
     5         kx 		  all.box_x + all.tag_x + 1);
     5         kx 
     5         kx 	key = dlg_mouse_wgetch(dialog, &fkey);
     5         kx 	if (dlg_result_key(key, fkey, &result)) {
     5         kx 	    if (!dlg_button_key(result, &button, &key, &fkey))
     5         kx 		break;
     5         kx 	}
     5         kx 
     5         kx 	found = FALSE;
     5         kx 	if (fkey) {
     5         kx 	    /*
     5         kx 	     * Allow a mouse-click on a box to switch selection to that box.
     5         kx 	     * Handling a button click is a little more complicated, since we
     5         kx 	     * push a KEY_ENTER back onto the input stream so we'll put the
     5         kx 	     * cursor at the right place before handling the "keypress".
     5         kx 	     */
     5         kx 	    if (key >= DLGK_MOUSE(KEY_MAX)) {
     5         kx 		key -= DLGK_MOUSE(KEY_MAX);
     5         kx 		i = RowToItem(key);
     5         kx 		if (i < max_choice) {
     5         kx 		    found = TRUE;
     5         kx 		} else {
     5         kx 		    beep();
     5         kx 		    continue;
     5         kx 		}
     5         kx 	    } else if (is_DLGK_MOUSE(key)
     5         kx 		       && dlg_ok_buttoncode(key - M_EVENT) >= 0) {
     5         kx 		button = (key - M_EVENT);
     5         kx 		ungetch('\n');
     5         kx 		continue;
     5         kx 	    }
     5         kx 	} else {
     5         kx 	    /*
     5         kx 	     * Check if key pressed matches first character of any item tag in
     5         kx 	     * list.  If there is more than one match, we will cycle through
     5         kx 	     * each one as the same key is pressed repeatedly.
     5         kx 	     */
     5         kx 	    if (button < 0 || !dialog_state.visit_items) {
     5         kx 		for (j = scrollamt + choice + 1; j < item_no; j++) {
     5         kx 		    if (check_hotkey(items, j)) {
     5         kx 			found = TRUE;
     5         kx 			i = j - scrollamt;
     5         kx 			break;
     5         kx 		    }
     5         kx 		}
     5         kx 		if (!found) {
     5         kx 		    for (j = 0; j <= scrollamt + choice; j++) {
     5         kx 			if (check_hotkey(items, j)) {
     5         kx 			    found = TRUE;
     5         kx 			    i = j - scrollamt;
     5         kx 			    break;
     5         kx 			}
     5         kx 		    }
     5         kx 		}
     5         kx 		if (found)
     5         kx 		    dlg_flush_getc();
     5         kx 	    } else if ((j = dlg_char_to_button(key, buttons)) >= 0) {
     5         kx 		button = j;
     5         kx 		ungetch('\n');
     5         kx 		continue;
     5         kx 	    }
     5         kx 
     5         kx 	    /*
     5         kx 	     * A single digit (1-9) positions the selection to that line in the
     5         kx 	     * current screen.
     5         kx 	     */
     5         kx 	    if (!found
     5         kx 		&& (key <= '9')
     5         kx 		&& (key > '0')
     5         kx 		&& (key - '1' < max_choice)) {
     5         kx 		found = TRUE;
     5         kx 		i = key - '1';
     5         kx 	    }
     5         kx 	}
     5         kx 
     5         kx 	if (!found && fkey) {
     5         kx 	    found = TRUE;
     5         kx 	    switch (key) {
     5         kx 	    case DLGK_PAGE_FIRST:
     5         kx 		i = -scrollamt;
     5         kx 		break;
     5         kx 	    case DLGK_PAGE_LAST:
     5         kx 		i = item_no - 1 - scrollamt;
     5         kx 		break;
     5         kx 	    case DLGK_MOUSE(KEY_PPAGE):
     5         kx 	    case DLGK_PAGE_PREV:
     5         kx 		if (choice)
     5         kx 		    i = 0;
     5         kx 		else if (scrollamt != 0)
     5         kx 		    i = -MIN(scrollamt, max_choice);
     5         kx 		else
     5         kx 		    continue;
     5         kx 		break;
     5         kx 	    case DLGK_MOUSE(KEY_NPAGE):
     5         kx 	    case DLGK_PAGE_NEXT:
     5         kx 		i = MIN(choice + max_choice, item_no - scrollamt - 1);
     5         kx 		break;
     5         kx 	    case DLGK_ITEM_PREV:
     5         kx 		i = choice - 1;
     5         kx 		if (choice == 0 && scrollamt == 0)
     5         kx 		    continue;
     5         kx 		break;
     5         kx 	    case DLGK_ITEM_NEXT:
     5         kx 		i = choice + 1;
     5         kx 		if (scrollamt + choice >= item_no - 1)
     5         kx 		    continue;
     5         kx 		break;
     5         kx 	    default:
     5         kx 		found = FALSE;
     5         kx 		break;
     5         kx 	    }
     5         kx 	}
     5         kx 
     5         kx 	if (found) {
     5         kx 	    if (i != choice) {
     5         kx 		getyx(dialog, cur_y, cur_x);
     5         kx 		if (i < 0 || i >= max_choice) {
     5         kx 		    if (i < 0) {
     5         kx 			scrollamt += i;
     5         kx 			choice = 0;
     5         kx 		    } else {
     5         kx 			choice = max_choice - 1;
     5         kx 			scrollamt += (i - max_choice + 1);
     5         kx 		    }
     5         kx 		    print_menu(&all, choice, scrollamt, max_choice, is_inputmenu);
     5         kx 		} else {
     5         kx 		    choice = i;
     5         kx 		    print_menu(&all, choice, scrollamt, max_choice, is_inputmenu);
     5         kx 		    (void) wmove(dialog, cur_y, cur_x);
     5         kx 		    wrefresh(dialog);
     5         kx 		}
     5         kx 	    }
     5         kx 	    continue;		/* wait for another key press */
     5         kx 	}
     5         kx 
     5         kx 	if (fkey) {
     5         kx 	    switch (key) {
     5         kx 	    case DLGK_FIELD_PREV:
     5         kx 		button = dlg_prev_button(buttons, button);
     5         kx 		dlg_draw_buttons(dialog, height - 2, 0, buttons, button,
     5         kx 				 FALSE, width);
     5         kx 		break;
     5         kx 
     5         kx 	    case DLGK_FIELD_NEXT:
     5         kx 		button = dlg_next_button(buttons, button);
     5         kx 		dlg_draw_buttons(dialog, height - 2, 0, buttons, button,
     5         kx 				 FALSE, width);
     5         kx 		break;
     5         kx 
     5         kx 	    case DLGK_TOGGLE:
     5         kx 	    case DLGK_ENTER:
     5         kx 	    case DLGK_LEAVE:
     5         kx 		result = ((key == DLGK_LEAVE)
     5         kx 			  ? dlg_ok_buttoncode(button)
     5         kx 			  : dlg_enter_buttoncode(button));
     5         kx 
     5         kx 		/*
     5         kx 		 * If dlg_menu() is called from dialog_menu(), we want to
     5         kx 		 * capture the results into dialog_vars.input_result.
     5         kx 		 */
     5         kx 		if (result == DLG_EXIT_ERROR) {
     5         kx 		    result = DLG_EXIT_UNKNOWN;
     5         kx 		} else if (is_inputmenu
     5         kx 			   || rename_menutext == dlg_dummy_menutext) {
     5         kx 		    result = handle_button(result,
     5         kx 					   items,
     5         kx 					   scrollamt + choice);
     5         kx 		}
     5         kx 
     5         kx 		/*
     5         kx 		 * If we have a rename_menutext function, interpret the Extra
     5         kx 		 * button as a request to rename the menu's text.  If that
     5         kx 		 * function doesn't return "Unknown", we will exit from this
     5         kx 		 * function.  Usually that is done for dialog_menu(), so the
     5         kx 		 * shell script can use the updated value.  If it does return
     5         kx 		 * "Unknown", update the list item only.  A direct caller of
     5         kx 		 * dlg_menu() can free the renamed value - we cannot.
     5         kx 		 */
     5         kx 		if (is_inputmenu && result == DLG_EXIT_EXTRA) {
     5         kx 		    char *tmp;
     5         kx 
     5         kx 		    if (input_menu_edit(&all,
     5         kx 					&items[scrollamt + choice],
     5         kx 					choice,
     5         kx 					&tmp)) {
     5         kx 			result = rename_menutext(items, scrollamt + choice, tmp);
     5         kx 			if (result == DLG_EXIT_UNKNOWN) {
     5         kx 			    items[scrollamt + choice].text = tmp;
     5         kx 			} else {
     5         kx 			    free(tmp);
     5         kx 			}
     5         kx 		    } else {
     5         kx 			result = DLG_EXIT_UNKNOWN;
     5         kx 			print_item(&all,
     5         kx 				   menu,
     5         kx 				   &items[scrollamt + choice],
     5         kx 				   choice,
     5         kx 				   Selected,
     5         kx 				   is_inputmenu);
     5         kx 			(void) wnoutrefresh(menu);
     5         kx 			free(tmp);
     5         kx 		    }
     5         kx 
     5         kx 		    if (result == DLG_EXIT_UNKNOWN) {
     5         kx 			dlg_draw_buttons(dialog, height - 2, 0,
     5         kx 					 buttons, button, FALSE, width);
     5         kx 		    }
     5         kx 		}
     5         kx 		break;
     5         kx #ifdef KEY_RESIZE
     5         kx 	    case KEY_RESIZE:
     5         kx 		dlg_will_resize(dialog);
     5         kx 		/* reset data */
     5         kx 		resizeit(height, LINES);
     5         kx 		resizeit(width, COLS);
     5         kx 		free(prompt);
     5         kx 		_dlg_resize_cleanup(dialog);
     5         kx 		/* repaint */
     5         kx 		goto retry;
     5         kx #endif
     5         kx 	    default:
     5         kx 		flash();
     5         kx 		break;
     5         kx 	    }
     5         kx 	}
     5         kx     }
     5         kx 
     5         kx     dlg_mouse_free_regions();
     5         kx     dlg_unregister_window(menu);
     5         kx     dlg_del_window(dialog);
     5         kx     free(prompt);
     5         kx 
     5         kx     *current_item = scrollamt + choice;
     5         kx 
     5         kx     DLG_TRACE2N("current", *current_item);
     5         kx     return result;
     5         kx }
     5         kx 
     5         kx /*
     5         kx  * Display a menu for choosing among a number of options
     5         kx  */
     5         kx int
     5         kx dialog_menu(const char *title,
     5         kx 	    const char *cprompt,
     5         kx 	    int height,
     5         kx 	    int width,
     5         kx 	    int menu_height,
     5         kx 	    int item_no,
     5         kx 	    char **items)
     5         kx {
     5         kx     int result;
     5         kx     int choice;
     5         kx     int i, j;
     5         kx     DIALOG_LISTITEM *listitems;
     5         kx 
     5         kx     listitems = dlg_calloc(DIALOG_LISTITEM, (size_t) item_no + 1);
     5         kx     assert_ptr(listitems, "dialog_menu");
     5         kx 
     5         kx     for (i = j = 0; i < item_no; ++i) {
     5         kx 	listitems[i].name = items[j++];
     5         kx 	listitems[i].text = (dialog_vars.no_items
     5         kx 			     ? dlg_strempty()
     5         kx 			     : items[j++]);
     5         kx 	listitems[i].help = ((dialog_vars.item_help)
     5         kx 			     ? items[j++]
     5         kx 			     : dlg_strempty());
     5         kx     }
     5         kx     dlg_align_columns(&listitems[0].text, sizeof(DIALOG_LISTITEM), item_no);
     5         kx 
     5         kx     result = dlg_menu(title,
     5         kx 		      cprompt,
     5         kx 		      height,
     5         kx 		      width,
     5         kx 		      menu_height,
     5         kx 		      item_no,
     5         kx 		      listitems,
     5         kx 		      &choice,
     5         kx 		      (dialog_vars.input_menu
     5         kx 		       ? dlg_renamed_menutext
     5         kx 		       : dlg_dummy_menutext));
     5         kx 
     5         kx     dlg_free_columns(&listitems[0].text, sizeof(DIALOG_LISTITEM), item_no);
     5         kx     free(listitems);
     5         kx     return result;
     5         kx }