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graphene-x32: graphene-x32 (a thin layer of types for graphic libraries)
graphene-x32:
graphene-x32: A thin layer of types needed to write a canvas library dealing
graphene-x32: with points, rectangles, affine matrices, 2D transformations, 4x4
graphene-x32: matrices, projections, transformations, vectors, and quaternions.
graphene-x32: It does not deal with windowing system surfaces, drawing, scene
graphene-x32: graphs, or input, keeping things small and essential.
graphene-x32:
graphene-x32: Homepage: https://ebassi.github.io/graphene/
graphene-x32:
graphene-x32: