Index: ui/views/animation/ink_drop_host.h
===================================================================
--- ui/views/animation/ink_drop_host.h (nonexistent)
+++ ui/views/animation/ink_drop_host.h (revision 371)
@@ -0,0 +1,302 @@
+// Copyright 2016 The Chromium Authors
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef UI_VIEWS_ANIMATION_INK_DROP_HOST_H_
+#define UI_VIEWS_ANIMATION_INK_DROP_HOST_H_
+
+#include <memory>
+
+#include "base/memory/raw_ptr.h"
+#include "third_party/abseil-cpp/absl/types/variant.h"
+#include "third_party/skia/include/core/SkColor.h"
+#include "ui/color/color_id.h"
+#include "ui/color/color_provider.h"
+#include "ui/gfx/color_palette.h"
+#include "ui/gfx/geometry/point.h"
+#include "ui/gfx/geometry/size.h"
+#include "ui/views/animation/ink_drop_event_handler.h"
+#include "ui/views/metadata/view_factory.h"
+#include "ui/views/view.h"
+
+namespace ui {
+class Layer;
+class LocatedEvent;
+} // namespace ui
+
+namespace views {
+
+class InkDrop;
+class InkDropHighlight;
+class InkDropImpl;
+class InkDropMask;
+class InkDropRipple;
+enum class InkDropState;
+
+namespace test {
+class InkDropHostTestApi;
+} // namespace test
+
+// TODO(crbug.com/931964): Rename this type and move this header. Also consider
+// if InkDropHost should be what implements the InkDrop interface and have that
+// be the public interface.
+// The current division of labor is roughly as follows:
+// * InkDropHost manages an InkDrop and is responsible for a lot of its
+// configuration and creating the parts of the InkDrop.
+// * InkDrop manages the parts of the ink-drop effect once it's up and running.
+// * InkDropRipple is a ripple effect that usually triggers as a result of
+// clicking or activating the button / similar which hosts this.
+// * InkDropHighlight manages the hover/focus highlight layer.
+// TODO(pbos): See if this can be the only externally visible surface for an
+// ink-drop effect, and rename this InkDrop, or consolidate with InkDrop.
+class VIEWS_EXPORT InkDropHost {
+ public:
+ // Used in SetMode() to specify whether the ink drop effect is enabled
+ // or not for the view. In case of having an ink drop, it also specifies
+ // whether the default event handler for the ink drop should be installed or
+ // the subclass will handle ink drop events itself.
+ enum class InkDropMode {
+ OFF,
+ ON,
+ ON_NO_GESTURE_HANDLER,
+ ON_NO_ANIMATE,
+ };
+
+ explicit InkDropHost(View* host);
+ InkDropHost(const InkDropHost&) = delete;
+ InkDropHost& operator=(const InkDropHost&) = delete;
+ virtual ~InkDropHost();
+
+ // Returns a configured InkDrop. To override default behavior call
+ // SetCreateInkDropCallback().
+ std::unique_ptr<InkDrop> CreateInkDrop();
+
+ // Replace CreateInkDrop() behavior.
+ void SetCreateInkDropCallback(
+ base::RepeatingCallback<std::unique_ptr<InkDrop>()> callback);
+
+ // Creates and returns the visual effect used for press. Used by InkDropImpl
+ // instances.
+ std::unique_ptr<InkDropRipple> CreateInkDropRipple() const;
+
+ // Replaces CreateInkDropRipple() behavior.
+ void SetCreateRippleCallback(
+ base::RepeatingCallback<std::unique_ptr<InkDropRipple>()> callback);
+
+ // Returns the point of the |last_ripple_triggering_event_| if it was a
+ // LocatedEvent, otherwise the center point of the local bounds is returned.
+ // This is nominally used by the InkDropRipple.
+ gfx::Point GetInkDropCenterBasedOnLastEvent() const;
+
+ // Creates and returns the visual effect used for hover and focus. Used by
+ // InkDropImpl instances. To override behavior call
+ // SetCreateHighlightCallback().
+ std::unique_ptr<InkDropHighlight> CreateInkDropHighlight() const;
+
+ // Replaces CreateInkDropHighlight() behavior.
+ void SetCreateHighlightCallback(
+ base::RepeatingCallback<std::unique_ptr<InkDropHighlight>()> callback);
+
+ // Callback replacement of CreateInkDropMask().
+ // TODO(pbos): Investigate removing this. It currently is only used by
+ // PieMenuView.
+ void SetCreateMaskCallback(
+ base::RepeatingCallback<std::unique_ptr<InkDropMask>()> callback);
+
+ // Toggles ink drop attention state on/off. If set on, a pulsing highlight
+ // is shown, prompting users to interact with `host_view_`.
+ // Called by components that want to call into user's attention, e.g. IPH.
+ void ToggleAttentionState(bool attention_on);
+
+ // Returns the base color for the ink drop.
+ SkColor GetBaseColor() const;
+
+ // Sets the base color of the ink drop. If `SetBaseColor` is called, the
+ // effect of previous calls to `SetBaseColorId` and `SetBaseColorCallback` is
+ // overwritten and vice versa.
+ // TODO(crbug.com/1341361): Replace SetBaseColor with SetBaseColorId.
+ void SetBaseColor(SkColor color);
+ void SetBaseColorId(ui::ColorId color_id);
+ // Callback version of `GetBaseColor`. If possible, prefer using
+ // `SetBaseColor` or `SetBaseColorId`.
+ void SetBaseColorCallback(base::RepeatingCallback<SkColor()> callback);
+
+ // Toggle to enable/disable an InkDrop on this View. Descendants can override
+ // CreateInkDropHighlight() and CreateInkDropRipple() to change the look/feel
+ // of the InkDrop.
+ //
+ // TODO(bruthig): Add an easier mechanism than overriding functions to allow
+ // subclasses/clients to specify the flavor of ink drop.
+ void SetMode(InkDropMode ink_drop_mode);
+ InkDropMode GetMode() const;
+
+ // Set whether the ink drop layers should be placed into the region above or
+ // below the view layer. The default is kBelow;
+ void SetLayerRegion(LayerRegion region);
+ LayerRegion GetLayerRegion() const;
+
+ void SetVisibleOpacity(float visible_opacity);
+ float GetVisibleOpacity() const;
+
+ void SetHighlightOpacity(absl::optional<float> opacity);
+
+ void SetSmallCornerRadius(int small_radius);
+ int GetSmallCornerRadius() const;
+
+ void SetLargeCornerRadius(int large_radius);
+ int GetLargeCornerRadius() const;
+
+ // Animates |ink_drop_| to the desired |ink_drop_state|. Caches |event| as the
+ // last_ripple_triggering_event().
+ //
+ // *** NOTE ***: |event| has been plumbed through on a best effort basis for
+ // the purposes of centering ink drop ripples on located Events. Thus nullptr
+ // has been used by clients who do not have an Event instance available to
+ // them.
+ void AnimateToState(InkDropState state, const ui::LocatedEvent* event);
+
+ // Returns true if an ink drop instance has been created.
+ bool HasInkDrop() const;
+
+ // Provides public access to |ink_drop_| so that factory methods can configure
+ // the inkdrop. Implements lazy initialization of |ink_drop_| so as to avoid
+ // virtual method calls during construction since subclasses should be able to
+ // call SetMode() during construction.
+ InkDrop* GetInkDrop();
+
+ // Returns whether the ink drop should be considered "highlighted" (in or
+ // animating into "highlight visible" steady state).
+ bool GetHighlighted() const;
+
+ base::CallbackListSubscription AddHighlightedChangedCallback(
+ base::RepeatingClosure callback);
+
+ // Should be called by InkDrop implementations when their highlight state
+ // changes, to trigger the corresponding property change notification here.
+ void OnInkDropHighlightedChanged();
+
+ // Methods called by InkDrop for attaching its layer.
+ // TODO(pbos): Investigate using direct calls on View::AddLayerToRegion.
+ void AddInkDropLayer(ui::Layer* ink_drop_layer);
+ void RemoveInkDropLayer(ui::Layer* ink_drop_layer);
+
+ // Size used by default for the SquareInkDropRipple.
+ static constexpr gfx::Size kDefaultSquareInkDropSize = gfx::Size(24, 24);
+
+ // Returns a large scaled size used by SquareInkDropRipple and Highlight.
+ static gfx::Size GetLargeSize(gfx::Size small_size);
+
+ // Creates a SquareInkDropRipple centered on |center_point|.
+ std::unique_ptr<InkDropRipple> CreateSquareRipple(
+ const gfx::Point& center_point,
+ const gfx::Size& size = kDefaultSquareInkDropSize) const;
+
+ View* host_view() { return host_view_; }
+ const View* host_view() const { return host_view_; }
+
+ private:
+ friend class test::InkDropHostTestApi;
+
+ class ViewLayerTransformObserver : public ViewObserver {
+ public:
+ ViewLayerTransformObserver(InkDropHost* ink_drop_host, View* host);
+ ~ViewLayerTransformObserver() override;
+
+ void OnViewLayerTransformed(View* observed_view) override;
+
+ private:
+ base::ScopedObservation<View, ViewObserver> observation_{this};
+ const raw_ptr<InkDropHost> ink_drop_host_;
+ };
+
+ class InkDropHostEventHandlerDelegate : public InkDropEventHandler::Delegate {
+ public:
+ explicit InkDropHostEventHandlerDelegate(InkDropHost* host);
+
+ // InkDropEventHandler::Delegate:
+ InkDrop* GetInkDrop() override;
+ bool HasInkDrop() const override;
+
+ bool SupportsGestureEvents() const override;
+
+ private:
+ // The host.
+ const raw_ptr<InkDropHost> ink_drop_host_;
+ };
+
+ const InkDropEventHandler* GetEventHandler() const;
+ InkDropEventHandler* GetEventHandler();
+
+ // This generates a mask for the InkDrop.
+ std::unique_ptr<views::InkDropMask> CreateInkDropMask() const;
+
+ // Adds a clip rect on the root layer of the ink drop impl. This is a more
+ // performant alternative to using circles or rectangle mask layers. Returns
+ // true if a clip was added.
+ bool AddInkDropClip(ui::Layer* ink_drop_layer);
+
+ // Initializes and sets a mask on `ink_drop_layer`. This will not run if
+ // AddInkDropClip() succeeds in the default implementation of
+ // AddInkDropLayer().
+ void InstallInkDropMask(ui::Layer* ink_drop_layer);
+
+ const raw_ptr<View> host_view_;
+
+ // Defines what type of |ink_drop_| to create.
+ InkDropMode ink_drop_mode_ = views::InkDropHost::InkDropMode::OFF;
+
+ // Into which region should the ink drop layers be placed.
+ LayerRegion layer_region_ = LayerRegion::kBelow;
+
+ // Used to observe View and inform the InkDrop of host-transform changes.
+ ViewLayerTransformObserver host_view_transform_observer_;
+
+ // Declared before |ink_drop_|, because InkDropImpl may call
+ // RemoveInkDropLayer on partly destructed InkDropHost. In
+ // that case |ink_drop_mask_| must be still valid.
+ std::unique_ptr<views::InkDropMask> ink_drop_mask_;
+
+ // Should not be accessed directly. Use GetInkDrop() instead.
+ std::unique_ptr<InkDrop> ink_drop_;
+
+ // Intentionally declared after |ink_drop_| so that it doesn't access a
+ // destroyed |ink_drop_| during destruction.
+ InkDropHostEventHandlerDelegate ink_drop_event_handler_delegate_;
+ InkDropEventHandler ink_drop_event_handler_;
+
+ float ink_drop_visible_opacity_ = 0.175f;
+
+ // The color of the ripple and hover.
+ absl::variant<SkColor, ui::ColorId, base::RepeatingCallback<SkColor()>>
+ ink_drop_base_color_ = gfx::kPlaceholderColor;
+
+ // TODO(pbos): Audit call sites to make sure highlight opacity is either
+ // always set or using the default value. Then make this a non-optional float.
+ absl::optional<float> ink_drop_highlight_opacity_;
+
+ // Radii used for the SquareInkDropRipple.
+ int ink_drop_small_corner_radius_ = 2;
+ int ink_drop_large_corner_radius_ = 4;
+
+ base::RepeatingCallback<std::unique_ptr<InkDrop>()> create_ink_drop_callback_;
+ base::RepeatingCallback<std::unique_ptr<InkDropRipple>()>
+ create_ink_drop_ripple_callback_;
+ base::RepeatingCallback<std::unique_ptr<InkDropHighlight>()>
+ create_ink_drop_highlight_callback_;
+
+ base::RepeatingCallback<std::unique_ptr<InkDropMask>()>
+ create_ink_drop_mask_callback_;
+
+ base::RepeatingClosureList highlighted_changed_callbacks_;
+
+ // Attention is a state we apply on Buttons' ink drop when we want to draw
+ // users' attention to this button and prompt users' interaction.
+ // It consists of two visual effects: a default light blue color and a pulsing
+ // effect. Current use case is IPH. Go to chrome://internals/user-education
+ // and press e.g. IPH_TabSearch to see the effects.
+ bool in_attention_state_ = false;
+};
+
+} // namespace views
+
+#endif // UI_VIEWS_ANIMATION_INK_DROP_HOST_H_